Out-Of-Character (OOC) Section
IGN (In-Game Name):
meowapocc (Alternate Account & Applicant)
Discord Name & Tag:
apocryptoz
Which timezone are you in?
Central European Summer Time (CEST) (GMT+2)
List your current and past IC/OOC faction applications:
KPD Application
Event Team Application...
As I’ve said before, KPD has little to nothing to do lately with the decrease of active GangRP activity, so I think continuing to allow officers to respond to those calls until the activity at least increases again is only fair. I just don’t see a use for this feature to be implemented as of...
I never said that KPD doesn’t have the time to respond to the calls, rather it can just be frustrating to always having to keep heading back to the forest to deal with the same call over and over after having just left the forest. As mentioned in my last response, handing this duty off to EMS...
Although bear calls have overwhelmed KPD in the past, it wasn’t because we had other duties to attend to, rather it was because people kept walking up to the bears and being attacked by them the second we left and returned back to the station. Taking this away from KPD and handing it to EMS...
I’ve seen it been used before to knock out a bear, though again, this was about half a year ago so maybe the way midos work have changed since. Like Ary mentioned, if the animal does become aggressive, you can simply call for KPD. It’s how we’ve handled aggressive animal situations in the past...
-1
I personally disagree with EMS being allowed to have tranquilizers for a variety of reasons. I’ll just start off with the reason that the tranquilizers are limited to the KPD because they are the replacement for the Glocks in the first place and therefore I do not see why any other faction...
+1
As someone in KPD I can agree that it can get a little annoying when we come across people fighting just for them to stop actioning when we’re nearby to avoid us seeing their actions and arresting them.
How would that work with bats and ballistic masks being found in the same or a separate chest than the ones with the illegal weaponry though? Could they somehow script it so that we’ll only get those if they’re in the same chest as the illegal weapons?
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