What's your Minecraft Username?: HampterHunter
What's the title of your suggestion?: Vehicle Terrain Traversal Logic | CAR RELATED SUGGESTION
What's your suggestion?:
VEHICLE TERRAIN TRAVERSAL LOGIC:
Now It's clear that most of us with a vehicle has at least been warned or told by staff that their vehicles are to not be used on certain places, such as sidewalks and other places, and in most cases this warn and scolding are perfectly justifiable, sometimes vehicle owners tends to get a little ahead of themselves and drive whatever it is that they have on sidewalks out of jokes and/or Lag Spike.
However this enforced rule also negates the potential roleplay behind vehicles especially smaller ones, and so I'm suggesting a Vehicle Traversal Capability Realism system of deciding whether a vehicle should or should not be where it is off-the-road.
What does it do?:
What it does is essentially opens the entire map to (sufficient category) vehicles, and essentially allows for certain vehicle types to traverse off the road (still illegally in-character) to places they never been able to PROVIDING that the path to get there is big enough and good enough for the vehicle. And also PROVIDING that the vehicle used is capable of traversing through such routes.
Why suggest this in the first place?:
To be frank, I just want to be able to roleplay further cars and their aspects, not to mention open up to new car related activities. Like come on, this is not even something to be add. It's simply just a written rule change which also benefit the 'niche' community of car enthusiasts in the server. (It's no longer small.)
Why would you drive anywhere other than the road?:
There are quite a bit of places that certain vehicles would be able to realistic-ly traverse on that are off the road, such as the beach, some alleyways, and even up a curb in the context of Racing (shortcuts) and also Miscellaneous reasons (Photography and/or Roleplay Props).
Ex:
This level of Vehicle Traversal is NOT POSSIBLE due to:
This level of Vehicle Traversal MIGHT be possible due to:
How will this benefit the server and community?:
This will benefit towards vehicles as they are now, quite the roleplay tools, and are used much more often after the car plugins update, and I figured, why not give them a little more roleplay freedom to be used as roleplay props?
What's the title of your suggestion?: Vehicle Terrain Traversal Logic | CAR RELATED SUGGESTION
What's your suggestion?:
VEHICLE TERRAIN TRAVERSAL LOGIC:
Now It's clear that most of us with a vehicle has at least been warned or told by staff that their vehicles are to not be used on certain places, such as sidewalks and other places, and in most cases this warn and scolding are perfectly justifiable, sometimes vehicle owners tends to get a little ahead of themselves and drive whatever it is that they have on sidewalks out of jokes and/or Lag Spike.
However this enforced rule also negates the potential roleplay behind vehicles especially smaller ones, and so I'm suggesting a Vehicle Traversal Capability Realism system of deciding whether a vehicle should or should not be where it is off-the-road.
What does it do?:
What it does is essentially opens the entire map to (sufficient category) vehicles, and essentially allows for certain vehicle types to traverse off the road (still illegally in-character) to places they never been able to PROVIDING that the path to get there is big enough and good enough for the vehicle. And also PROVIDING that the vehicle used is capable of traversing through such routes.
Why suggest this in the first place?:
To be frank, I just want to be able to roleplay further cars and their aspects, not to mention open up to new car related activities. Like come on, this is not even something to be add. It's simply just a written rule change which also benefit the 'niche' community of car enthusiasts in the server. (It's no longer small.)
Why would you drive anywhere other than the road?:
There are quite a bit of places that certain vehicles would be able to realistic-ly traverse on that are off the road, such as the beach, some alleyways, and even up a curb in the context of Racing (shortcuts) and also Miscellaneous reasons (Photography and/or Roleplay Props).
Ex:
This level of Vehicle Traversal is NOT POSSIBLE due to:
- Vehicle is a Hyper car with a LOW GROUND CLEARANCE for it to climb any form of curbs.
- Vehicle Category are not typically used to traverse up a curb or obstacle.
This level of Vehicle Traversal MIGHT be possible due to:
- The Vehicle have a substantially higher ground clearance and therefore enough to get over a curb slowly.
- The Vehicle is considered a truck and therefore have the capability of climbing due to it's 4-Wheel Drive system
- The Area of the vehicle is one is big enough for it to climb up.
How will this benefit the server and community?:
This will benefit towards vehicles as they are now, quite the roleplay tools, and are used much more often after the car plugins update, and I figured, why not give them a little more roleplay freedom to be used as roleplay props?
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