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furniture culling whitelist

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2500
Omega
What's your Minecraft Username?: 2500
What's the title of your suggestion?: less aggressive culling for *some* furniture

What's your suggestion?:
placed furniture items disappear around corners or behind walls. the server does its best to hide furniture items which are out of view for the user.. great performance saver! but sometimes flawed.

i suggest adding a "whitelist" of sorts for certain furniture items to either have an extended render distance, be exempt from culling OR both.

for now, i can only really think of one *really* problematic example but i'm sure there are more or more will be added in the future so it'd be nice to future-proof..

GxY0ygU.png
PS1eq2x.png

this glass here should be exempt from both the render distance and line-of-sight culling. @scoob icu there bro.

examples of furniture which might need this in the future or would benefit from a whitelist
- big (shop / street) signs
- other kinds of one-way glass
- big and chunky furniture items that define part of a structure (statues, parts of walls)
- i guess that sinks/wardrobes etc could fall under this.​

How will this benefit the server and community?:
no more metagaming whos in the kpd!! woohoo!! i still see you there scoob.
 
+1
This sounds like the perfect balance between RP fairness and allowing low-end PCs to run SRP without lagging too much. I'd say furniture pieces over 2x2 blocks should fall under this category due to what you said in the suggestion. W
 
Reviewed
Thank you for your suggestion!

- We'll do something similar​
 

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