+1 Expect I want it to be EXTREMELY HARD to get KPS on someone, requiring for an admin to watch it go down. and for admin to approve of the situation considering how annoying it is to lose a char. It should be almost like an event with everything thought out carefully, not people running up...
Out-Of-Character Information
What is your Minecraft username?:
moenotsxy
Do you have Discord (If so, what is your discord username?):
Yes, I do. (moe#0960)
What is your time zone?:
EST
Describe your activity on the server:
I would say it’s around an 8.65/10, I do my best to stay active on...
+1 Clearly people don't have lives and don't understand how annoying it is to grind acro, I think it should be a more select and choose system once you reach Grade 12 or spent enough time on that account as most people would grind to 100% regardless of "the character's personality."
+ 1
I've gone into the power plant for 5 seconds, got my nose, and fingers broken along with losing 5k. I contacted admin and they said they can change the fingers broken to finger broken. It's too loose and all I see are random gangs with minors in their activity. They need a solid motive.
+1 I understand perms were getting out of hand beforehand and that the new KPS idea was to prevent toxic gangrper's, but involving admins with KPS perms makes it easier. I don't understand why admins want to limit gangrp when it's been a main part of the server since the start. I think the idea...
+1 The rule is an annoying limitation that should at least become an admin-moderated thing. A good enough roleplayer can not metagame between gangs and also not have bias toward either one.
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