What's your Minecraft Username?: bunhye
What's the title of your suggestion?: Allow multiple factions on one account
What's your suggestion?:
It feels like limiting players to one faction per account doesn't make much sense, especially considering it's easily bypassed by using alternate accounts, which aren’t restricted in any way. People are spending thirty dollars per account that likely won’t be used for anything other than SRP, which seems like a waste of money. Sure, there should be restrictions (like not allowing players to be part of multiple teams at once or hold multiple roles in the same faction) but outside of that, I don't see the point of the limit.
One reason might be to avoid players getting faction roles on their alternative slots, though I’m unsure if that’s a system limitation or an actual rule. I've had my adult and high school roles switched around, so the plugin doesn’t seem to be the issue. Another possible reason is the desire to have players focus on one faction and commit fully to it, but if that's the case, then why allow alternate accounts? I know people with multiple accounts in factions like Faculty, EMS, and school teams who don’t seem to have any trouble keeping up.
It could also be about money. But, Minecraft gets revenue from accounts, right? But they don’t get money from the accounts people pay for on these servers, so I don't understand how that would factor into the decision. Instead, players would probably spend that money directly on the server, if anything.
Now, I’m not suggesting we should have a complete free-for-all, but the system could definitely be loosened up a bit. Maybe allow players to have one non-paid faction (like Council or FB) and one paid faction, or even just set some other reasonable limit. That way, there would be more workers available for whatever players need, and perhaps this would also allow for faction expansion.
How will this benefit the server and community?:
The paragraphs above ^^
What's the title of your suggestion?: Allow multiple factions on one account
What's your suggestion?:
It feels like limiting players to one faction per account doesn't make much sense, especially considering it's easily bypassed by using alternate accounts, which aren’t restricted in any way. People are spending thirty dollars per account that likely won’t be used for anything other than SRP, which seems like a waste of money. Sure, there should be restrictions (like not allowing players to be part of multiple teams at once or hold multiple roles in the same faction) but outside of that, I don't see the point of the limit.
One reason might be to avoid players getting faction roles on their alternative slots, though I’m unsure if that’s a system limitation or an actual rule. I've had my adult and high school roles switched around, so the plugin doesn’t seem to be the issue. Another possible reason is the desire to have players focus on one faction and commit fully to it, but if that's the case, then why allow alternate accounts? I know people with multiple accounts in factions like Faculty, EMS, and school teams who don’t seem to have any trouble keeping up.
It could also be about money. But, Minecraft gets revenue from accounts, right? But they don’t get money from the accounts people pay for on these servers, so I don't understand how that would factor into the decision. Instead, players would probably spend that money directly on the server, if anything.
Now, I’m not suggesting we should have a complete free-for-all, but the system could definitely be loosened up a bit. Maybe allow players to have one non-paid faction (like Council or FB) and one paid faction, or even just set some other reasonable limit. That way, there would be more workers available for whatever players need, and perhaps this would also allow for faction expansion.
How will this benefit the server and community?:
The paragraphs above ^^