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QOTD: Does your characters ever have a similar personality to yourself, the player, as a whole?

Absolutely. Are you really a writer if you don't self project (/j). In all seriousness, I think there's some characters I tend to project more with (such as my characters Hanae Kaeda and Miosa Saiky). However, there are aspects of the characters that completely break off from characteristics of myself, because honestly, RPing something you aren't can be really fun. For instance, Miosa is close to me in personality, but her hobbies are things I can't do (like speak a ton of languages). I think it depends on the concept you're going for with a character, however, its nearly impossible not to put a part of yourself into a character. With that being said, it is a character at the end of the day, no one should take away that the act you see in a character completely translates to the real player! ^-^
 
It depends on the character honestly! I have an OC that’s meant to be me and how I would approach life in Karakura, shoutout to Arcade, so she’s a very obvious yes. Meanwhile with Volya? He started out as a self insert when I first wrote him, but he eventually became his own (depressing) character! Then with Zenjirō, it really depends on how you look at it - I’m similar to him IRL in terms of social anxiety, but not entirely with everything else. THEN we have Isamu Nishimura, who’s my attempt at branching out beyond being anywhere even close to similar to me. I love them dearly - just like I do the rest!
 
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Loving the replies. I'll add my experience with my main two characters!

Esrah: Loving and Caring soul, most of her personality is based on me OOCly. Mainly how she acts and cares for those around her more than herself. More laid back and not easy to make mad.

Azai on the other hand.. Adding the similar caring man, however much more overly demanding towards this loving feeling. So to a degree, both are referenced to me, at least, personality wise! However, one is more mellow, whilst the other is more sinful for it.

More like a devil and an angel on each shoulder, right and one that believes they are doing right.
 
My original character Piper is effectively a self-insert, whereas I try to play Ayako as the foil to Piper. However, both share my general desire for playing out characters focused on observational side of things instead of being the main character. Piper is shy, introverted, and was heavily involved in council, whereas Ayako is based off the Flaneurs from post industrial revolution Paris - the advent of automation allowed people to simply walk around and observe the city and others.

Much like what Aaadhira said, Piper is akin to my angel and Ayako akin to my devil.
 
I had a character for a while named Michael Katz, changing his name many times, even changing his name to Sophus Watcher, which I made him have relatable traits to me as well as his own, which is why I cared about him more than I needed to. I feel like creating characters with traits that make them beautiful makes me sadder when something bad happens in roleplay, and I would rather not take something out of context if something bad happens.

He was American
Had similar flaws to me, such as mental disabilities and being single, and even his own flaws and traits
Even some quotes come from my own personality, while some came from his own
Emnivert
Kidlike
Careful
Even having twink like futures

It's a mix of my own personality and what I made up for his own.

I feel like having characters too similar to me makes their story too sad if they are involved in a violent career that could risk death and doing monsterous acts, and that was my mistake, making a character too similar to me, even if they had differences, because obviously I'm not stabbing people or committing crimes or thinking 10 years ahead as some of my characters do. I will admit the femboy traits came from how I dress up during online presence.

I can have certain traits similar to my own in a character, but I just don't wanna put negative parts like my insecurity, like what I did with Sophus.

I feel like caring for my characters too much is normal, but a bad trait for things that could kill off a character.
 
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Charlotte O'Sullivan-Tokugawa, my beloved, was my first ever character not just in SRP, but in minecraft RP as a whole. Infact, she even pre-dates that, being my first ever DND character and one of my first OCs. HOWEVER. Due to it being my first time in SRP, I was really unsure on how exactly to act. Thus, Charlotte's personality was almost one to one with mine, aside from the occasional comedic flare (i.e I would never touch a bottle of alcohol, but Charlotte was a frequent drinker).
I think it's actually kind of... Bad, to have a character who is too similar to you. Because if people grow to dislike that character, it feels like they don't like you. It was partly for that reason that I actually grew to dislike Charlotte. Although our personalities had separated, I still saw a lot of myself in her which wasn't ideal because she was disliked by the majority. I didn't want her angsty self to be a reflection of me who is quite the opposite. Though looking back, there were definitely some stark differences between me and my character.

With regards to other characters, it is very different. Charlotte was the only one I actually dedicated myself properly to. Fuyumi, Suzuka, Anko, and Shoko were never really played out to their full potential. Fuyumi and Suzuka were simply characters I had for the sake of being involved in the clubs I loved (still miss you photography club). I never really gave them a set personality, and so therefore there was a LOT of character bleed. Fortunately, I only ever played them when I was in a good mood, so to people who don't know me very well Fuyumi and Suzuka just seemed generally happy.

Nowadays I don't really play SRP that much anymore. This has lead my current character, Shoko, to act how I view the server. She is much more laid back, calmer, and of course, actually minds her business. I think if I do become super active on SRP again, I will try my best to keep her this way. It makes rp much more relaxing, even if it does sacrifice a bit of sustenance.
 

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