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/eat suggestion | cuddlesmeow

-1
How many servers have you played where ranks give /fly, /feed, /home, etc.? It's not against Mojang rules and people pay to have that as a bonus! You have free (yes free) ways to get food! Here's how:
- /vote! Free money = free food
- If you're a student and a chef is online, free food!
- Fishing! Sure you have to pay 2k for a rod but cooked fish gives you free food, plus sell the junk and other fish or /vote for free rods!
- NameMC vertification gives you free money, when people join they get free 10k and 2 stacks of apples!
 
-1
How many servers have you played where ranks give /fly, /feed, /home, etc.? It's not against Mojang rules and people pay to have that as a bonus! You have free (yes free) ways to get food! Here's how:
- /vote! Free money = free food
- If you're a student and a chef is online, free food!
- Fishing! Sure you have to pay 2k for a rod but cooked fish gives you free food, plus sell the junk and other fish or /vote for free rods!
- NameMC vertification gives you free money, when people join they get free 10k and 2 stacks of apples!
/vote can be completed in about 3 minutes, and fishing can take much longer. whereas /feed can be used instantly with a press of a button
 
+1 / -1
I don’t think this is a bad idea. I can understand the incentive structure and the fairness aspect. But it won’t be accepted by those who already bought the rank. Implementation will be resisted.
 
You may have paid for the right to use the /feed command, But the website just says you can use it, not that it's totally free. So technically, they can change the price if they want
As you said, you paid for the /feed command, so why would they make it a separate cosmetic to charge more for it? Imo, it sounds illogical.
 
+0
Well, what you said makes sense. This is indeed a disguised form of P2W.
However, until the price of the food is reduced by 50%, I don't want to get rid of it because that will cost me a lot of money.
Or if we change our thinking, we will change the original Minecraft hunger mechanism to make it decrease more slowly, so that players will not eat frequently.
 
-1 Honestly this suggestion is useless. People who use the /feed and /eat command bought it with real money. Whereas someone buying apples is paying it with IC currency.
 
-1

just get cafeteria food
or remove hunger
the only times when people actually eat is during roleplay
and people rarely roleplay out eating unless at a restaurant
and even then, you don't physically eat the food (unless you're a loser)
just /vote everyday for money for food
you're also getting it for free
we're only paying for saving our time (technically) which isn't p2w
because we aren't abusing it or anything or using it to an in game advantage
 
Denied
Thank you for your suggestion! After discussing this with the team we have decided to decline it.
 

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