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Fall Damage, Illness, & Realism

+1, having at least the message telling you the amount of blocks you jumped can cause an injury seems beneficial, as it opens for RP situations.
 
Unfortunately it doesn't seem to be super accurate (guess it's like real forecasts in that way)

forcing people to take action after a fall / being cold is an absolute no-go, we have seen similar interaction-forcing suggestions be denied for exactly that reason.

a little pop-up message SUGGESTING the user to take action could be interesting and may boost engagement with EMS, which i am all in support of.

so, instead of FORCING the user to crawl, or shiver, or stroll to the hospital- notify them in chat with something like;
"You begin to feel an immense pain in your legs" or "Shivers are sent down your spine as a result of the cool weather".
these are not requirements, rather they could function as reminders of- hey, rp this stuff out if you feel like it. which is what many people seem to forget to do..

if these flavour text messages are toggleable, even better.
yeah this was pretty much my idea, i didnt really know how 2 describe it and was sort of spewing ideas
 
-1

I really don't think that a prompted message should be the go-to for roleplay situations. After all, it is the user's creativity that makes RP unique. What I would like to see, especially when people DON'T KNOW what to do, is go to EMS and have a person help them out (by assisting them or guiding them on a realistic scenario). I'm unsure if schoolRP does that, but for what I've seen so far, this could help the new users or people who just don't know how to RP these things.
 
+1
- I think a message would be great, or an ability to toggle it on or off. I think it should be by default off, but it would be a cool feature to toggle if you want it! Would definitely use it myself :3
 
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-1 unless done right. if im just running around not doing anything and i fall and go past 2 hearts id rather not have to put my character through recovery or something </3
 
Neutral

As said by other people, I agree that we're already limited oocly enough on SRP as to what we can and cannot do without having to roleplay it out. However, I think it would be fun to see more people getting to have a variety of new RP opportunities.
 
Actually, after reading what 5C4R77 said. If we can toggle it so people who want it can use it, and people who don't want it don't use it, then I think it would be slightly friendly for a part of the community. Still, I don't think adding this could benefit the roleplay part as a whole.
 
I'm ALL for immersion, and take any chance to roleplay whether it stems from a fight/argument to crashing to the ground and injuring ones self, but this seems over the top in my opinion. It shouldn't be something that's enforced because like a lot of people have said, near enough most fall damage is accidental. Not to mention, but we need to have boundaries for immersion because it's still only a game, a natural thing like fall damage should only be enforced by the player themselves, if they want to PainRP that, then they are more than free to do so. However, this is still a game, therefore there are simply things that shouldn't be enforced, like this for example.
 
Reviewed
Thank you for your suggestion!

- We don't really restrict players who wish to roleplay illness on their own, so long as they're doing so respectfully and following the server rules.​
 

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