napaleon
Level 0
What's your Minecraft Username?: napaleon
What's the title of your suggestion?: Fishing attribute
What's your suggestion?:
So the fishing attribute seems to do nothing when its maxed? A staff member had mentioned that it does nothing to the RNG of what rarity you may catch but only gives the potion effect "Luck 2". The potion seems to do nothing too as the fishing is RNG based since its a custom plugin i'd assume? My suggestion anyway was going to be that the price of sold fish increases by .25x every 25% of the attribute. Then the RNG could stay the same and encourages more players to fish for money if they need it. I'm not entirely sure of what happens with the fishing attribute so if it actually does anything it would be nice to know. (Apart from it giving luck 1/2)
How will this benefit the server and community?:
It'd increase fishing activity and also boost the economy of the server which can enable more people to afford things in the game such as tailored skins, vehicles, homes etc
What's the title of your suggestion?: Fishing attribute
What's your suggestion?:
So the fishing attribute seems to do nothing when its maxed? A staff member had mentioned that it does nothing to the RNG of what rarity you may catch but only gives the potion effect "Luck 2". The potion seems to do nothing too as the fishing is RNG based since its a custom plugin i'd assume? My suggestion anyway was going to be that the price of sold fish increases by .25x every 25% of the attribute. Then the RNG could stay the same and encourages more players to fish for money if they need it. I'm not entirely sure of what happens with the fishing attribute so if it actually does anything it would be nice to know. (Apart from it giving luck 1/2)
How will this benefit the server and community?:
It'd increase fishing activity and also boost the economy of the server which can enable more people to afford things in the game such as tailored skins, vehicles, homes etc