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How do you make your character?

Cynlcal

Level 21
Cynlcal
Cynlcal
Omega+
Ive always wondered how people came up with their character's. I know some people have just shot from the hip on a character. I really would like to know, do you guys just make a character and let their experiences shape them or do you do a complete work. What's your process.
Have you ever made a character thats a reflection of you in a different life?
Like say you made a character that has the backstory you wish you had?
One that made different choices or had different circumstance's?
 
Ive always wondered how people came up with their character's. I know some people have just shot from the hip on a character. I really would like to know, do you guys just make a character and let their experiences shape them or do you do a complete work. What's your process.
Have you ever made a character thats a reflection of you in a different life?
Like say you made a character that has the backstory you wish you had?
One that made different choices or had different circumstance's?
Personally, I make only the basics. Just a small amount of background to start off with so not even I have a clue on what happens. I let the experiences shape them and maybe if an action is done or something is said it triggers a memory, unlocks more of the background. Theo has become my best lil boy and despite the hardships he's had. Despite being less than three months old when created he's got a whole story behind him now! Some of his personality reflects mine slightly but it is also their own entire world I've made for them.
 
I would say it's been a mix of both of the things you've mentioned. Creating characters is by no means easy, though it's something that's rewarding once executed.

My personal experience creating characters starts by the need to expand my horizons as a player. Once I decide that I'd like to roleplay through different means, that's when I typically decide to make a new character. My first step is creating a personality. Mikasa Akiyama, my main character is loose and unpredictable. She's my favorite due to the endless ways that I can roleplay her as her personality varies heavily. For other characters, like her brother Inu Akiyama, his personality is more set in stone. He's an unkind sociopath who is conceded and would sacrifice his children if it meant he'd get a personal gain. My character Kikyo Tsu is hardworking and aims to graduate to college and join either sports or clubs and be involved with the student body. So she's a bit of an alternative "goody-two-shoes" and as for my character Viola Ceretti, she's my delinquent character who simply rage baits those around her.

A lot of how they turn out as a character is through the roleplay experiences they endure, though having a simple background and a personality set in stone are my main ways of identifying and roleplaying characters out.

Also: staying committed to characters. I feel like when people don't give a character a purpose, it's easy to get bored of them, hence the name "Throw Away Characters." Creating a character with a purpose in mind is my personal recommendation to ensure they stick around and you have fun playing them.
 

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