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Lore Application

GuestGuest9

Level 4
GuestGuest9
GuestGuest9
Omega+
About Me

What is your Minecraft Username?: GuestGuest9
What is your Discord username?: _themanharry_
What is your time zone?: GMT +00:00 (UK Time)
Describe your activity on the server?:
Very Active, I'm on almost guaranteed between 10pm and 2am my time, then weekends I can play most of the day if I'm not busy irl.

My Application

In your own words, give your definition of lore:
Lore is a lot more than just 'What happened'. Lore is not just a retelling of events, it can be a lot of subjective or open to interpretation. Some old wise tales have gone from true stories, to tales with life lessons and morals behind them. Lore can also mean a pivotal moment in history, I often joke to friends that I'm going give my character some 'Lore', which I often mean by a traumatic or very important event.

Lore can be used in many different ways, but mostly in the context of roleplay, it gives players the ability to have better experiences that make more sense in the world that we role-play. Without lore, players would simply be dropped into a high school server with no real backstory or aim. It gives those players that seek to find truth and secrets a whole other aspect to explore. It drastically increases what we can do, what we can learn and how we can actively impact the server.

That's what I love about Lore. Lore isn't past tense, it's constantly evolving, being created and sometimes even being changed or proven wrong.

Summarize a character conflict, roleplay conflict, or event that you experienced (server-wide, personal, etcetera- there is no bar for how ‘interesting’ or ‘impactful’ it is):
One of my favourite past roleplay events has got to be this year's Occult Club October Event, or the Occult Club Curse of '24. From what I've heard it was arranged by a Lore team member and was going to have a full report written about it, but sadly they left the team and never got a chance to publish the article. This event was entirely left to us to figure out, and I still truly haven't got a complete picture of how the curse began, nor how it was stopped due to the many moving parts involved. But the basic premise went a little like this ...

One day, a mysterious doll suddenly appeared in the club room, a Wara Ningyō doll. Through the method of the Ushi no toki mairi ritual, a curse befell all official members of the Occult club. There were 4 phases that were declared to us, and we would progress through those phases throughout October. However if we did not lift the curse by the time October had ended, we would all reach Phase 4 .. which unfortunately was death. Before that were phases 1 through 3, Phase 1 having flu like symptoms such as sudden allergies, aching joints, pale skin, paranoia. Then Phase 2 got more serious with nose bleeds, auditory hallucinations and mobility issues. Then finally Phase 3 had episodic blindness, decaying teeth, unresponsive organs and worst of all, rotting flesh.

All club members reached Phase 2, but could return to an earlier phase through a shrine cleansing. Luckily no one reached phase 3 except for a few exceptions, and my character Harry Shima was one of those exceptions ...

After waking up in the dead of night outside the club room, Harry thought he could hear whispering from inside the club room. Assuming it to be a dream he wandered inside, unknowingly sealing his fate. After progressing through the room, past the creaking and decaying wooden beams and floor around him, he neared a nail on the wall where the cursed doll once lay. It pulsed and glowed on the wall, whispers and hissing emerging from it. Harry, still under the assumption of a dream, reached out with his right hand. The moment skin touched metal a searing pain shot through his body, the words "ROT! ROT! ROT!" repeated through his head. He saw visions of snakes, seas of red and forests of fire. Harry, stumbling back to the door, tripped and smashed into the walls and corridors as he struggled to stay on his feet, his fight or flight response only pursuing the latter. Yet as he finally emerged from the club room, he began to feel himself sucked in, tripping over and clambering at the floorboards, crying out for help as he was dragged back inside.

It was at this point I genuinely had to roll to let my character escape, anything above a 10 with a D20 roll would allow me to pass. I failed twice, but with the final and last chance I rolled a 12, allowing my character to scramble to his feet, darting down the school hallways clutching an injured hand.

Over the next few days, my character's right hand began to rot. The skin appeared in blisters and turning yellow, then a horrible brown colour. Harry wrapped it up in a bandage to conceal it, yet it didn't distract him to the fact that his own body was rotting away whilst he was still alive ...

Luckily, as fate might have it, a week or so later he ran into none other than the spirit of the Virgin Mary. Or at least a spirit that declared their name as 'The Immaculate Conception'. This little mini event took place in a cave located in the Itsboyoshi Trail. Once Harry arrived, alongside other curious students, the spirit singled Harry out, requesting to see his covered hand. Mary then covered Harry's hand with hers as a bright light shone from within her palms, then in an instant, his hand had been healed. What preceded afterwards is a whole other story in itself, but Harry remains in debt to this spirit to this very day.

Finally, on the 28th of October 2024, the Occult Club curse was lifted. It was revealed that Tori Saiky was responsible and wanted to unleash a flurry of ghosts and ghouls from a portal opened by the very doll placed in the Occult Club room. Why she wanted to do this is still unknown, but at the end of the day, it was some of the most fun roleplay I've had since I joined this server and I'd happily do it all again!

Create a folklore tale based on an existing area in Karakura of your choosing; tell us a story! Show us how creative you can get:
To expand on an area of the in-game map that could see an update, I want to focus on the sea of Karakura. It's a fairly underused area, of course containing a few dormant boats and yachts. But I'm more curious about what's under the sea, perhaps .. what may lie at the bottom of the ocean waiting to be discovered. Perhaps the shipwreck of the Santa Verdad, a Spanish Galleon bound for the shores of Karakura back in 1586. Cursed to forever rest at the bottom of the sea, it slowly rots away, still holding treasures and trading goods yet to be discovered. I'd like to write a description of that fateful night, the combination of the storm and the greed that led this ship to its watery grave ..

"The hiss of waves and the roar of the wind dominated the deck of the Santa Verdad as its fatigued and fearful crew wrestled with the ship, stumbling about the deck and tying down all that was loose. The Santa Verdad was a Galleon, on a diplomatic mission to Japan. This ship aimed to reach those satellite islands surrounding mainland Japan, striving to beat the Dutch in the race to claim Japan as their own. This wooden beast came packed full of supplies, both living and static. Religious goods like relics and parchments, trading goods like silver and gold, alongside food, wine and armaments all lay below in the belly of this ship, all in the name of spreading the Christian faith.

A soaked man, looking in his late 40s despite being half that age, hauled himself up to the deck, clutching a nearby barrel as another huge wave rocked the ship to its core. The croak and groan of the ship's hull shook its occupants to the bone, almost crying out in pain as it battled the storm. The flax-made sails above him fluttered and stretched, pulling the heavy mast of the ship every which way as it bent in ways it was never designed to handle. The man, through sea-soaked eyes gazed to the ship's helm, where another stood. This man was Captain Rodrigo de Alvarado. He was donning the typical Spanish navy outfit, barely visible in the spray and dull moonlight.

"She won't hold sir!" cried our protagonist, revealing himself to the Captain.

The captain remained calm, steady as ever as he gripped the ships helm with two hands. "She will hold Mateo..." the captain replied calmly.

The man now revealed as Mateo, struggled up toward the Captain, his left hand gripping the banister of the ship. A crack of thunder lit up the boat as all manner of chaos was revealed. Ropes and metal lay bare, thrown across the deck like a minefield. Men ran about, falling and tripping as they struggled to maintain operation of the ship. Rain and sea water washed across the deck, flicking and sparkling under the dim light of wax lanterns that dared to break the dark of the night.

Mateo finally reached Rodrigo's side, but to the Captains surprise, Mateo's hands grabbed his shoulders with an unfounded anger. "SHE'S GOING UNDER SIR" he growled, gripping the captain with the scruff of his soaked overalls, attempting to snap the captain out of his blind faith.

The captain shoved Mateo off him with a grunt, both stumbling to maintain their balance in the rocking ship. "DO YOU THINK I DON'T KNOW THAT?!" He bellowed in response, panting as he stared at Mateo, a mixture of fear and anger in his eyes.

Mateo stared back in Rodrigo's eye's with pure fear .. "We're too heavy sir ... we're taking on water ... the poor girl is drowning herself"

The captain cursed under his breath, his eyes drifted across the deck of the ship, at the many ship hands below him, busying themselves with what seemed like pointless tasks. "We were set up.. they knew we had to get there before the Dutch .. they filled us with too much damn cargo!" He replied, regaining his grip on the wheel as another crack of thunder lit up his face once more.

Mateo remained to his side, panting. He too glanced over the deck, at the wastes of the once seaworthy Santa Verdad. The ship was now pushed to its limits and beyond, what lay before the men was a ticking time bomb, it was only a matter of time before this very ship ripped itself apart. His eyes gazed toward the masts above him, as one of the sails finally announced its defeat, screeching and tearing off completely as the wind dragged it off into the sea. "Ay ... It's as though we've sailed into hell itself .. may God have mercy on us .." Mateo muttered, watching as another crack of thunder lit up the deck once more.

As the lightning lit up the deck, for a moment both Mateo and Rodrigo watched as the main mast began to crack and splinter. The wind was so ferocious, so powerful, so unexpected, that it began to rip the mast right out of its holding, cracking it in two. The mast fell with a groan, as if the ship finally let out a breath after fighting for so long. It crashed onto the deck, rocking the whole ship in its entirety. The men's faces filled with horror as their fate was sealed, more cracks of thunder showing the devastation and doom of the Santa Verdad. All they could do now was pray, that the sea would be gentle to them as it dragged them deep .. deep .. below ..

It would be no more than a year before Christian missionaries were expelled from Japan in 1587. Rumour has it that the wreck of the Santa Verdad still remains, deep below the oceans surface just a few miles away from the shores of Karakura. Still holding that precious cargo that lets to the Santa Verdad's demise so long ago. Waiting to be discovered ... waiting ... to be claimed ...


((Now I was thinking of writing this as a diary entry of sorts, and I reckon if I make it through, this would be the method which I'd gradually reveal info about this ship, through notes and bottles discovered along the shores of Karakura, similar to the Takagi Scrolls exposures. I reckon that'll be a fun new way to introduce a new area for players to explore over a few months. But thank you very much for reading my application! I wish you all the best with the rest of the reviewing.))
 
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