What's your Minecraft Username?: ThatBurningFox
What's the title of your suggestion?: Remove RNG from Accelerator
What's your suggestion?:
Exactly what the title says!
Too often have I been driving around while wanting the accelerator to trigger, only for it to just... ...not, at all? Then other times, when I'm taking my sweet time and taking in the scenery, I get spammed with "ACCELERATOR IS CHARGED!!! USE IN 3... 2... 1..." flooding my chat every few seconds. There's just no predictability to it and it's kind of annoying.
Thus, I suggest to remove the RNG factor entirely. Instead of how it works now...
Make it so that after about 3-5 seconds of driving at full speed that you get the accelerator charge - and you KEEP IT until you decide to use it (or get off the vehicle/pick it up). This would make it so everyone gets it at the same time, roughly - removing RNG from races as well as introducing a sense of skill; where do you use the accelerator charge during a race? How about a car chase? These are factors that you can now think about as a result of it no longer being RNG and instead something you keep.
Do you want to play risky and try to use it before a turn? Or are you going to play it safe on a straightaway?
Additionally, this means responses to calls for KPD or simply drives down the city are much more predictable for those using vehicles with the max upgrades; often times we're waiting for accelerator to prompt but it just never does and it's like, "I COULD HAVE GOTTEN THERE SO MUCH FASTER IF RNG WAS ON MY SIDE!!!" It's not fun, guys.
How will this benefit the server and community?:
No more unreliable accelerator, no more unfairness in races, no more chat spam from the accelerator charge message. More skill and decision making for those that want to use the accelerator. More consistent driving experience. Makes sense that the charge doesn't just disappear in 3 seconds, too?
Overall a better way of handling the speed boost in general, I'd say!
EDIT: I'm unsure if this is how it works, but... If it DOES currently make a higher chance for accelerator to charge, for engine upgrades beyond the first level you get accelerator makes it so that instead of a "higher chance" as it currently is now (I think?) that it simply charges faster. This would make it so the upgrade has extra purpose while also keeping the removal of RNG in play, in tune with the rest of the suggestion.
What's the title of your suggestion?: Remove RNG from Accelerator
What's your suggestion?:
Exactly what the title says!
Too often have I been driving around while wanting the accelerator to trigger, only for it to just... ...not, at all? Then other times, when I'm taking my sweet time and taking in the scenery, I get spammed with "ACCELERATOR IS CHARGED!!! USE IN 3... 2... 1..." flooding my chat every few seconds. There's just no predictability to it and it's kind of annoying.
Thus, I suggest to remove the RNG factor entirely. Instead of how it works now...
Make it so that after about 3-5 seconds of driving at full speed that you get the accelerator charge - and you KEEP IT until you decide to use it (or get off the vehicle/pick it up). This would make it so everyone gets it at the same time, roughly - removing RNG from races as well as introducing a sense of skill; where do you use the accelerator charge during a race? How about a car chase? These are factors that you can now think about as a result of it no longer being RNG and instead something you keep.
Do you want to play risky and try to use it before a turn? Or are you going to play it safe on a straightaway?
Additionally, this means responses to calls for KPD or simply drives down the city are much more predictable for those using vehicles with the max upgrades; often times we're waiting for accelerator to prompt but it just never does and it's like, "I COULD HAVE GOTTEN THERE SO MUCH FASTER IF RNG WAS ON MY SIDE!!!" It's not fun, guys.
How will this benefit the server and community?:
No more unreliable accelerator, no more unfairness in races, no more chat spam from the accelerator charge message. More skill and decision making for those that want to use the accelerator. More consistent driving experience. Makes sense that the charge doesn't just disappear in 3 seconds, too?
Overall a better way of handling the speed boost in general, I'd say!
EDIT: I'm unsure if this is how it works, but... If it DOES currently make a higher chance for accelerator to charge, for engine upgrades beyond the first level you get accelerator makes it so that instead of a "higher chance" as it currently is now (I think?) that it simply charges faster. This would make it so the upgrade has extra purpose while also keeping the removal of RNG in play, in tune with the rest of the suggestion.
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