DaStickmon
Level 11
ye i understand that logic. As a manager of a popular server (not rp) which is a pvp game, different characters with different abilities (similar to how perms work on srp) I used a system for people who have voted where they can select 2 other characters and had a wardrobe and people started macroing it. Suddenly someone would come up with this hack that allows you to rapidly swap between this speed character and this heavy hitter which made it absolutely broken. In other words, these people could do anything and if they can't do anything, they'd just switch to a different role (character in my game) Even a 2 week cooldown /setage wont helpI feel as if it's a good idea on paper, but being implemented would take too much management. Also on a more realistic scale would be deficit. I am not against it. they are plenty of positives such as;
- Players with multiple roles are easily able to switch between.
- It is basically a profile setup in one. A character switcher per say.
- It minimizes the amount of time it takes to switch, and/or if you are on a timely mannered-roleplay.
- It creates a function which would easily be adaptable.
NEUTRAL