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FORMAT:
What's your Minecraft Username?: stacyqs
What's the title of your suggestion?: WINTER CHEER TOURNAMENT + CHEER STUNTS (Gestures)
What's your suggestion?:
└─── °∘WINTER CHEER TOURNAMENT & CHEER STUNTS ∘° ───┘
MAIN IDEA:
SOO! Based on some ideas I've originally heard floating around both cheer teams, I've come to make this suggestion in an attempt to try increase awareness and hopefully get some attention from staff that can approve these essential concepts for cheer. I thoroughly agree with what some people were thinking and I want to try my best to help.
These concepts/ideas are to have a "Winter Cheer Tournament" where both Bobcat and Spartan cheer compete to perform a big-scale routine in-front of a panel of sports SLT/judges to take home the victory for either team depending on their performance and creativity (in rating) and
"Cheer Stunts" that can be used as exclusive gestures to the two teams (based on real-life cheerleader stunts) to use during routines/practices.
Above is just a rough basis of what I believe the two ideas would involve and are completely flexible; just having a competitive upcoming tournament and cheer stunts would mean a great deal to both teams.
WINTER CHEER TOURNAMENT:
As previously explained, a Winter Cheer Tournament would consist of both the BOBCAT and SPARTAN cheer teams competing against one another through two orchestrated and choreographed routines with creative chants, stunts and inventive actions.
They would be judged by a panel at the tournament (could be both oZinth's SLT character and Tippie's SLT character plus a third SLT member such as the Vice-Dean to ensure the vote is outweighed and unbiased) and both teams would be congratulated, with one being awarded the winner.
This is in no way unfair as each team will be encouraged by their audience and be proud of the result nonetheless, the system is competitive in the same way as the other tournaments are between teams.
An alternative method for judging I was considering to suggest was a vote between the audience, but there's an imbalance in BOBCATS and SPARTANS and there may be more chance for biases amongst the crowd. This is also a method that would work though if SLT doesn't want to judge.
The winner would be determined based on creativity, crowd engagement, choreography, writing (chant techniques, rhymes, motions) and movement.
Thank you for reading this section!
CHEER STUNTS:
It would be amazing to have the opportunity to use cheer stunts as exclusive gestures to the two teams so that our routines are more realistic and exciting!
This would look SUPER amazing to the audience with big-scale stunts being orchestrated in synchronisation to the music in front of a crowd.
Alongside routines, this can also be used in practices for cheer stretches and exercises, overall improving our roleplay experience substantially!
The kind of stunts to look into would be the:
- BACK HANDSPRING
- ARABESQUE POSE
- SCORPION (on top of someone using /carry)
- BASKET TOSS (this would be done using /carry and having the animation jump up into the air whilst the person holding them and people surrounding use /am)
OPTIONS FOR BASKET TOSSES INCLUDE:
Straight Ride Basket - The flyer is thrown from a load in position. Then, she fully extends their arms by their ears, using their shoulders to set up and holding their body in a straight position. After doing this, the flyer will land in a cradle position. This is the most basic position for all basket tosses and is usually used by intermediate teams (Level 2) or as a warm-up for stunts groups before they try the harder basket tosses. Pike Basket - At the peak of the toss, the flyer will bend at the hips in order to bring the chest to the knees, whilst keeping straight legs, folding the body into a piqued position. Subsequently, on the way down, the flyer will then arch their back (unfold) and land in a cradle position. Toe Touch Basket - At the peak of the toss, the flyer will lift their legs into a straddle or toe-touch position. On the way down, they will snap their legs back together may arch their back to add to the visual. Kick-Full/Kick-Double - Starting from either the base's right side or the back of the mat, depending on preference, the flyer will be launched up into the air and reach the front of the stage before reaching the peak of height. The bases follow this movement to then be able to catch the flyer in a cradle position. Once the flyer has reached the top of the basket, they will bring their left arm down and kick up their right leg simultaneously, before bringing the right leg and arm down to form a cradle position whilst completing a full twist. The flyer will then land in a cradle position facing the front. For a kick double, the same steps are required, however, after bringing the leg and arm down into the cradle position at the top of the basket, two twists are required before landing in the bases arms. Back tuck basket - This is a flipping basket toss where the flyer will perform a single hip-over-head rotation in the tuck position. This skill is typically performed as a back tuck, but a front flipping basket variation exists. The X-Out basket - This is a variation of the back tuck basket. At the last second of the back tuck, the flyer opens their arms and legs wide to make an "X" shape with their body. After hitting the "X" part the flyer rotates their body back to a normal cradle position ready to be caught by the bases.
- CLASP (clapping motion used by cheerleaders during chants)
- HIGH-V
- T-MOTION (already exists but can be included in cheer stunts for free)
- THIGH-STAND
- ROUND-OFF
- PIKE
- TOE-TOUCH
- TOUCHDOWN
- HIGH-V JUMP + CONE JUMP (up into the air by 2-3 blocks preferably and forward, enough to go over top a player)
────────────────────────────────────────────────────────
This could also potentially include a signature move for the BOBCAT and SPARTAN teams if approved!
I've also attached beneath a video compilation including some cheer movement to reference for stunt animation alongside an example of the cheer tournament from ''Bring It On''!
────────────────────────────────────────────────────────
To help achieve the suggestion being acknowledged before the tournaments:
+1 the suggestion if you like what you've read and want these ideas to be implemented for cheer (or just one of them <3) ❤
-1 or +1/-1 if you think something is wrong or the idea is impossible to accomplish!How will this benefit the server and community?:
This idea would help with elevating the abilities of both the cheer teams and increase the roleplay opportunities and competitive rivalry through an exciting tournament rallying up support!
I think this would make a really positive impact on the direction of cheer going forward as well!
Thank you for reading!
All love, stacy xx
+1FORMAT:
What's your Minecraft Username?: stacyqs
What's the title of your suggestion?: WINTER CHEER TOURNAMENT + CHEER STUNTS (Gestures)
What's your suggestion?:
└─── °∘WINTER CHEER TOURNAMENT & CHEER STUNTS ∘° ───┘
MAIN IDEA:
SOO! Based on some ideas I've originally heard floating around both cheer teams, I've come to make this suggestion in an attempt to try increase awareness and hopefully get some attention from staff that can approve these essential concepts for cheer. I thoroughly agree with what some people were thinking and I want to try my best to help.
These concepts/ideas are to have a "Winter Cheer Tournament" where both Bobcat and Spartan cheer compete to perform a big-scale routine in-front of a panel of sports SLT/judges to take home the victory for either team depending on their performance and creativity (in rating) and
"Cheer Stunts" that can be used as exclusive gestures to the two teams (based on real-life cheerleader stunts) to use during routines/practices.
Above is just a rough basis of what I believe the two ideas would involve and are completely flexible; just having a competitive upcoming tournament and cheer stunts would mean a great deal to both teams.
WINTER CHEER TOURNAMENT:
As previously explained, a Winter Cheer Tournament would consist of both the BOBCAT and SPARTAN cheer teams competing against one another through two orchestrated and choreographed routines with creative chants, stunts and inventive actions.
They would be judged by a panel at the tournament (could be both oZinth's SLT character and Tippie's SLT character plus a third SLT member such as the Vice-Dean to ensure the vote is outweighed and unbiased) and both teams would be congratulated, with one being awarded the winner.
This is in no way unfair as each team will be encouraged by their audience and be proud of the result nonetheless, the system is competitive in the same way as the other tournaments are between teams.
An alternative method for judging I was considering to suggest was a vote between the audience, but there's an imbalance in BOBCATS and SPARTANS and there may be more chance for biases amongst the crowd. This is also a method that would work though if SLT doesn't want to judge.
The winner would be determined based on creativity, crowd engagement, choreography, writing (chant techniques, rhymes, motions) and movement.
Thank you for reading this section!
CHEER STUNTS:
It would be amazing to have the opportunity to use cheer stunts as exclusive gestures to the two teams so that our routines are more realistic and exciting!
This would look SUPER amazing to the audience with big-scale stunts being orchestrated in synchronisation to the music in front of a crowd.
Alongside routines, this can also be used in practices for cheer stretches and exercises, overall improving our roleplay experience substantially!
The kind of stunts to look into would be the:
- BACK HANDSPRING
- ARABESQUE POSE
- SCORPION (on top of someone using /carry)
- BASKET TOSS (this would be done using /carry and having the animation jump up into the air whilst the person holding them and people surrounding use /am)
OPTIONS FOR BASKET TOSSES INCLUDE:
Straight Ride Basket - The flyer is thrown from a load in position. Then, she fully extends their arms by their ears, using their shoulders to set up and holding their body in a straight position. After doing this, the flyer will land in a cradle position. This is the most basic position for all basket tosses and is usually used by intermediate teams (Level 2) or as a warm-up for stunts groups before they try the harder basket tosses. Pike Basket - At the peak of the toss, the flyer will bend at the hips in order to bring the chest to the knees, whilst keeping straight legs, folding the body into a piqued position. Subsequently, on the way down, the flyer will then arch their back (unfold) and land in a cradle position. Toe Touch Basket - At the peak of the toss, the flyer will lift their legs into a straddle or toe-touch position. On the way down, they will snap their legs back together may arch their back to add to the visual. Kick-Full/Kick-Double - Starting from either the base's right side or the back of the mat, depending on preference, the flyer will be launched up into the air and reach the front of the stage before reaching the peak of height. The bases follow this movement to then be able to catch the flyer in a cradle position. Once the flyer has reached the top of the basket, they will bring their left arm down and kick up their right leg simultaneously, before bringing the right leg and arm down to form a cradle position whilst completing a full twist. The flyer will then land in a cradle position facing the front. For a kick double, the same steps are required, however, after bringing the leg and arm down into the cradle position at the top of the basket, two twists are required before landing in the bases arms. Back tuck basket - This is a flipping basket toss where the flyer will perform a single hip-over-head rotation in the tuck position. This skill is typically performed as a back tuck, but a front flipping basket variation exists. The X-Out basket - This is a variation of the back tuck basket. At the last second of the back tuck, the flyer opens their arms and legs wide to make an "X" shape with their body. After hitting the "X" part the flyer rotates their body back to a normal cradle position ready to be caught by the bases.
- CLASP (clapping motion used by cheerleaders during chants)
- HIGH-V
- T-MOTION (already exists but can be included in cheer stunts for free)
- THIGH-STAND
- ROUND-OFF
- PIKE
- TOE-TOUCH
- TOUCHDOWN
- HIGH-V JUMP + CONE JUMP (up into the air by 2-3 blocks preferably and forward, enough to go over top a player)
────────────────────────────────────────────────────────
This could also potentially include a signature move for the BOBCAT and SPARTAN teams if approved!
I've also attached beneath a video compilation including some cheer movement to reference for stunt animation alongside an example of the cheer tournament from ''Bring It On''!
────────────────────────────────────────────────────────
To help achieve the suggestion being acknowledged before the tournaments:
+1 the suggestion if you like what you've read and want these ideas to be implemented for cheer (or just one of them <3) ❤
-1 or +1/-1 if you think something is wrong or the idea is impossible to accomplish!How will this benefit the server and community?:
This idea would help with elevating the abilities of both the cheer teams and increase the roleplay opportunities and competitive rivalry through an exciting tournament rallying up support!
I think this would make a really positive impact on the direction of cheer going forward as well!
Thank you for reading!
All love, stacy xx
For me, I do somehow struggle to see this being unfair? Not to seem rude, I am just genuinely confused of how it could be! I feel it's a good way to make our routines far more interesting, as let's be honest, it can only get so creative. Having even simple gestures for jumps and such could make it far more creative, I think something that we could do is still have the gesture pack be able to be purchased; but also having it unlocked for those with the Cheer Tag.+1/-1, I like the idea and I think it could work if executed well. Having gestures to be tag bound would be a little unfair for obvious reasons. Like philbertman42 said above me having them be buyable will make it a unspoken rules as you will not have the correct gestures. Overall I like the idea, Just has to be done right.
I am writing this when tired so I'm sorry if none of this makes sense
I think that it would be fair if every team got an exclusive gesture maybe!? But they do have plugins that work for them and that wouldn't be too necessary. Seeming as cheer doesn't have a plugin, I feel like it balances out perfectly with cheer being able to express their routines with more than just actionsI don't think it's fair for any role to have any exclusive cosmetic features that you would otherwise have to purchase in the online store, regardless of what their function is on the server. I also don't think it would be a great idea to implement a buyable "cheer" themed gesture pack, as then it may become an unwritten / unspoken requirement for being on the cheer teams (even if that is nobody's intention).
100 percent depends, completely agree with your thought process and understand the confusion! I think that it would be unfair if it was buyable only but fair if it would be accessible by cheer members as a feature for free (as there is no plugin equivalent for us to express what we mean in our actions and it would really help better the associated roleplay) :3+1/-1, I like the idea and I think it could work if executed well. Having gestures to be tag bound would be a little unfair for obvious reasons. Like philbertman42 said above me having them be buyable will make it a unspoken rules as you will not have the correct gestures. Overall I like the idea, Just has to be done right.
I am writing this when tired so I'm sorry if none of this makes sense
I can understand why you'd want cheer to have exclusive gestures, but why would we need to give them to football, volleyball, or basketball? Like you said, they do not need special animations to do their respective things, so it would be unnecessary to give them anything.I think that it would be fair if every team got an exclusive gesture maybe!?
I don't think roleplay needs visuals to make things interesting and fun. It's a lot better if the routines themselves are written in a way that is both entertaining and engageable for the audience. Even if you do want to use more visuals, there are already a lot of animations that you have access to (/am, /crawl, etc) that you can innovate with. Cheer is already eating pretty well, I don't think you guys need all that much more at the moment.It's less of being able to do these specific gestures, it's more of cheer having something to make roleplay feel real and exciting; gestures would really help elevate routines and change the image of cheerleading on SRP moving forward in my opinion if executed correctly
completely fair, understand completely! it would definitely be something that people would enjoy that are on cheer but for people that aren't it may be unfair! it would be good for some more options to express things and as gestures already exist it would defo help out a lot if there were some easy fast cheer ones but it'd be bad if people were torn up over it! respect your stance on this and it's given me a new angle to focus on ❤I can understand why you'd want cheer to have exclusive gestures, but why would we need to give them to football, volleyball, or basketball? Like you said, they do not need special animations to do their respective things, so it would be unnecessary to give them anything.
What I'm more concerned about is the implication that by being a part of an official group in the school, you become entitled to a free gesture pack. With sports, club, and the council combined, that would be 20 free packs (since cheer wants more than just one animation, wouldn't be fair for everybody else to only get one), and they would all need to be free, and accessible to only a small group of people. I understand that this isn't what you are suggesting, but if this is to be accepted, I could 100% see people arguing for it.
I don't think roleplay needs visuals to make things interesting and fun. It's a lot better if the routines themselves are written in a way that is both entertaining and engageable for the audience. Even if you do want to use more visuals, there are already a lot of animations that you have access to (/am, /crawl, etc) that you can innovate with. Cheer is already eating pretty well, I don't think you guys need all that much more at the moment.