I promised myself I wouldn't make a response, but here we are. So, GangRP. It sucks. In my response, I'll be explaining why some points do not make sense. Please do not take this as an attack, but criticism from a long-time RPH member.
Currently, there's a lot of /me stabs carotid and /roll 150
The fact that this is still a thing, even after many (many, many, many) changes in CombatRP's mechanics in SRP, is worrying. Unfortunately, there is not a lot to be done. If you wanted it to be detailed, well thought out, and a fun experience for all parties, then it would need to be the parties that make it so. Neither the server's staff members nor rules can control how this is (excluding the fact you can put "don't be dumb, roleplay with more than three words" in the rules). It is entirely up to how a situation is run by the parties involved, whether they are GangRPers or not, that will depend on how "good" a roleplay can be.
I suggest we made it more difficult to kill someone to allow characters to live longer, develop more lore behind their name and gain battle scars and stories to tell, in a sense.
I do not agree, but I will respect your opinion. I, for one, do think that SRP should bring back its NLR system. NLR was implemented for the one purpose of protecting the people's development. No, there does not have to be a lore reason as to why NLR exists. It may conflict with some roleplay, but SRP needs it.
However, if there needs to be a lore reason for NLR to exist, you can make one in a matter of minutes. For example, Karakura, Japan does not exist. It is entirely made up, and so are many of the technologies in it (MoonTech, MarsTech, whatever MoonTech copycat there is). It could be written that medical technology in Japan has progressed so far, it can save lives.
There should be an increase in the amount of blunt objects/weapons. Have Kill Permissions more difficult to gain and nerf what you can do with Major Assault Permissions.
There should be no nerfed actions, nor should there be an increase in weapon production. If you are wanting to make characters harder to kill, you shouldn't want more weapons to be produced.
GangRP can be extremely toxic, so to change that, I suggest an application wall. I suggest we place an application wall for GangRP. For example: FRP has a pretty big player base, it's completely organized, very very few cases of bad failrp, toxicity, and everyone complies very well with the lore.
An application wall does not stop everything. Applying a whitelist to a section of roleplay is not good. FRP has a whitelist for quality management, but, even then, we are still supportive of players "testing the waters." We are, in no way, perfect, even with the whitelist. If you truly knew FRP, you would know that the environment can (only sometimes) be worse than GangRP. Toxicity still brews, FailRP can still be present, and rules are commonly broken-- if it were so few of those, the moderation team would not be so big!
GangRP takes more than just learning; It takes mastery to enjoy, to develop genuine lore, and much more.
Easy to use, hard to master; that sort of thing, yes? It is similar to any form of CRP. I will ignore the fact you said it needs someone to be a master to enjoy it because you may have been confused.
It will be purely P2L (Play to Lose).
Even in FRP, we do not force P2L on players. It should be recommended, but not the only option you should take. Allow both parties to decide on what they should be using. And, even in P2L, rolls will be used, but not how you may think.
Sometimes, both parties cannot decide who goes first or what action happens first (because two actions may conflict with each other, but still make sense). So, you roll out of 100 or 20, and whoever with the highest roll will have their action first or will have it happen.
SRP will get it's very own application team.
No, it won't. This will be tossed to the already existing team that handles character authorizations if the suggestion is accepted.
switching out their current Glock 17 firearm with the more accurate New Nambu M60 that Japanese Law Enforcement use in real life.
Agreed, thank you for making players aware of this.