IGN: philbertman42
Date?: Sorry ladies, I'm taken.
Suggestion: Publicly update and showcase the rules regarding item confiscation in school.
There exists misinformation amongst the faculty and council factions regarding what items can be confiscated which stems from a general lack of communication, where some admins claim items such as masks may not be physically confiscated (meaning we must ItemRP), while others say it is fine as long as the item isn't a private custom.
Note, I am not seeking clarification for the rule, but aim to change it entirely.
Regardless of the answer, the present lack of consensus is an issue which I would like to resolve with this suggestion, which I will now manifest in clear terms:
Authorize school faculty and the council to confiscate any "contraband" on school grounds, assuming they follow their faction's handbook and the FearRP guidelines.
"Contraband" includes:
Anything used to obscure one's identity (i.e. masks)
20+ items (such as alcohol or tobacco products)
Anything used as a weapon
Stolen items
Medication being used w/o a valid prescription
Any toy or instrument used in an intentionally disruptive way
I've added some extra clarification in this reply here, for those who want to understand my reasoning for each item.
This list is based off of the official faculty handbook and the school's 21 main rules, which together forms a comprehensive list to cover every item that isn't allowed on school grounds. Simply enough, it consists of each item that is against the rules to have, whereas the current list includes about half of these items; if this new list were adopted into the rulebook, it would minimize confusion amongst the community as to what is and isn't considered to be confiscable.
For those concerned about players losing paid custom items, refer to rule 7.7c which states that customs may be mugged through regular combat roleplay; despite the school being a safezone, I see no reason why similar logic shouldn't apply to the confiscation of items. IC actions should have IC consequences, and if someone happens to be irresponsible with their exclusive item, it's their own fault.
In addition to this list being updated, it would be worthwhile to publicly display it in the official FearRP document for the sake of keeping the community informed, rather than keeping the details of confiscation locked behind a private document. This is the type of information I was baffled to find wasn't public, as it is almost essential knowledge for anyone who roleplays out delinquency.
In the simplest terms, this is what I want:
A list of confiscable items comprehensive enough to cover everything which breaks IC rules, and a section added to the FearRP guide which publicly displays this list.
Date?: Sorry ladies, I'm taken.
Suggestion: Publicly update and showcase the rules regarding item confiscation in school.
There exists misinformation amongst the faculty and council factions regarding what items can be confiscated which stems from a general lack of communication, where some admins claim items such as masks may not be physically confiscated (meaning we must ItemRP), while others say it is fine as long as the item isn't a private custom.
Note, I am not seeking clarification for the rule, but aim to change it entirely.
Regardless of the answer, the present lack of consensus is an issue which I would like to resolve with this suggestion, which I will now manifest in clear terms:
Authorize school faculty and the council to confiscate any "contraband" on school grounds, assuming they follow their faction's handbook and the FearRP guidelines.
"Contraband" includes:
Anything used to obscure one's identity (i.e. masks)
20+ items (such as alcohol or tobacco products)
Anything used as a weapon
Stolen items
Medication being used w/o a valid prescription
Any toy or instrument used in an intentionally disruptive way
I've added some extra clarification in this reply here, for those who want to understand my reasoning for each item.
This list is based off of the official faculty handbook and the school's 21 main rules, which together forms a comprehensive list to cover every item that isn't allowed on school grounds. Simply enough, it consists of each item that is against the rules to have, whereas the current list includes about half of these items; if this new list were adopted into the rulebook, it would minimize confusion amongst the community as to what is and isn't considered to be confiscable.
For those concerned about players losing paid custom items, refer to rule 7.7c which states that customs may be mugged through regular combat roleplay; despite the school being a safezone, I see no reason why similar logic shouldn't apply to the confiscation of items. IC actions should have IC consequences, and if someone happens to be irresponsible with their exclusive item, it's their own fault.
In addition to this list being updated, it would be worthwhile to publicly display it in the official FearRP document for the sake of keeping the community informed, rather than keeping the details of confiscation locked behind a private document. This is the type of information I was baffled to find wasn't public, as it is almost essential knowledge for anyone who roleplays out delinquency.
In the simplest terms, this is what I want:
A list of confiscable items comprehensive enough to cover everything which breaks IC rules, and a section added to the FearRP guide which publicly displays this list.
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