Zaropz
Level 8
IGN: Athenuss
DATE: 12th of July
WHAT YOU WANT TO SUGGEST OR MENTION: I would like to suggest a new grab System. It will still include the command /grab. When it's used an successful the player that is grabbed can't move. That means that in u won't be able to move even if you try to without actioning. If you action to ungrab from the attacker, the attacker then will do the command /ungrab which will still release the player but won't be able to move by CombatRP rules. If the player disconnects from the server when grabbed or when out of grab but without actioning to dip (yes this will also include cooldown for no logging off after the ungrab) they will be punished by staff.
HOW WILL THIS BENEFIT THE SERVER/COMMUNITY?: It will make FailRPing more uncommon in situations where the defender is trying to do everything to avoid it. It will also teach new players more about the server and its combatrp system.
DATE: 12th of July
WHAT YOU WANT TO SUGGEST OR MENTION: I would like to suggest a new grab System. It will still include the command /grab. When it's used an successful the player that is grabbed can't move. That means that in u won't be able to move even if you try to without actioning. If you action to ungrab from the attacker, the attacker then will do the command /ungrab which will still release the player but won't be able to move by CombatRP rules. If the player disconnects from the server when grabbed or when out of grab but without actioning to dip (yes this will also include cooldown for no logging off after the ungrab) they will be punished by staff.
HOW WILL THIS BENEFIT THE SERVER/COMMUNITY?: It will make FailRPing more uncommon in situations where the defender is trying to do everything to avoid it. It will also teach new players more about the server and its combatrp system.