last reply I’ll have here but I do feel like that should be a goal for gangrp? I mean, not the claimable turf thing, but gangs aren’t meant to get along. they’re meant to separate themselves and try to outshine each other. In my eyes, this promotes more gang activity amongst criminals, and it’ll also make this faction more diverse (because diversity is still scarce at times)Adding a secondary danger zone will separate the playerbase way too thin and may as well just add claimable turfs at that point.
and if we truly want to move gangrp to the sewers, please forbid us force gangrpers to be in there by moving the location, because last time we tried to force gangrp to change and didn’t give them time to actually mold into a certain way, we nearly killed it off (cough cough). we should ease them into this, and maybe in the future when the powerplant dies off because gangs find sewers more beneficial, then it won’t be a hotspot. and,,, on that note, gangrpers are going to find to find a way around being forced into doing a certain thing (like how they targeted eyes only when KPS was removed). in all honesty, I see gangs just using powerplant all over again and ignoring the fact that it isn’t really a criminal hotspot like that. yeah, no free permissions amongst one another, but they’ll still use the area for perms they do have,,,,,,,,