What's your Minecraft Username?: xcqu
What's the title of your suggestion?: Dynamic Music and Ambient sounds
What's your suggestion?:
I'm unsure if this has already been suggested before but I would be greatly surprised if it hasn't. I propose the idea for a Dynamic soundtrack to begin when entering certain areas of the map if your minecraft music setting is turned on.
My main example of this feature in a scenario would be for players spawning into Plaza and slowly get hit with a certain soundtrack that acts as background noise, allowing for a calming entrance, elevating the social space and filling it with a level of comfort and warmth. Additionally, when walking past the school gate, a soundtrack reminiscent to Persona games soundtracks could play, and with more soundtracks being added in the future, it would allow for all of the school days to have a unique soundtrack that associates itself with it, becoming its own entity.
My other suggestion would be adding ambient sounds to the sewers and underground sections of the map, with dripping water and the sound of rats or trash echoing throughout the endless tunnels. This would allow for a completely different dynamic to the underground and add life to the once quiet and desolate plain. This addition would be similar to the already existing train station effect when inside of the station.
What all that being said, I believe that all areas of the map would benefit from an associated soundtrack that triggers when entering that designated area, in contrast with the minecraft biome or dimension specific dynamic music.
How will this benefit the server and community?:
Most if not all game titles include some sort of dynamic music soundtrack playing in the background, with minecraft being a prime example of such a feature being used effectively when entering certain biomes or dimensions, adding a comforting, eerie and nostalgic feeling to the entire experience. With a dedicated dynamic soundtrack, SchoolRP would solidify itself as its own entity, and allow for easy immersion into the world displayed from beyond the monitor, while adding atmospheric sound that both pleases and encourages the players to listen and enjoy the experience, rather than being greeted with footsteps on the stone walkway.
The original minecraft soundtrack being either an optional or integrated part of the SchoolRP soundtrack would allow for a dynamic experience while offering something new and exciting when exploring areas around the map, encouraging exploration and discovering all the in game soundtracks. Additionally, the soundtrack could be posted on the SchoolRP YouTube channel and allow players to listen to it outside of SRP if they take a keen interest in it. Finally, the feature would be a completely optional part of the experience and mojang has already created the means of turning off the music in the event players what to more quiet and secluded experience, and this can be used to your advantage.
What's the title of your suggestion?: Dynamic Music and Ambient sounds
What's your suggestion?:
I'm unsure if this has already been suggested before but I would be greatly surprised if it hasn't. I propose the idea for a Dynamic soundtrack to begin when entering certain areas of the map if your minecraft music setting is turned on.
My main example of this feature in a scenario would be for players spawning into Plaza and slowly get hit with a certain soundtrack that acts as background noise, allowing for a calming entrance, elevating the social space and filling it with a level of comfort and warmth. Additionally, when walking past the school gate, a soundtrack reminiscent to Persona games soundtracks could play, and with more soundtracks being added in the future, it would allow for all of the school days to have a unique soundtrack that associates itself with it, becoming its own entity.
My other suggestion would be adding ambient sounds to the sewers and underground sections of the map, with dripping water and the sound of rats or trash echoing throughout the endless tunnels. This would allow for a completely different dynamic to the underground and add life to the once quiet and desolate plain. This addition would be similar to the already existing train station effect when inside of the station.
What all that being said, I believe that all areas of the map would benefit from an associated soundtrack that triggers when entering that designated area, in contrast with the minecraft biome or dimension specific dynamic music.
How will this benefit the server and community?:
Most if not all game titles include some sort of dynamic music soundtrack playing in the background, with minecraft being a prime example of such a feature being used effectively when entering certain biomes or dimensions, adding a comforting, eerie and nostalgic feeling to the entire experience. With a dedicated dynamic soundtrack, SchoolRP would solidify itself as its own entity, and allow for easy immersion into the world displayed from beyond the monitor, while adding atmospheric sound that both pleases and encourages the players to listen and enjoy the experience, rather than being greeted with footsteps on the stone walkway.
The original minecraft soundtrack being either an optional or integrated part of the SchoolRP soundtrack would allow for a dynamic experience while offering something new and exciting when exploring areas around the map, encouraging exploration and discovering all the in game soundtracks. Additionally, the soundtrack could be posted on the SchoolRP YouTube channel and allow players to listen to it outside of SRP if they take a keen interest in it. Finally, the feature would be a completely optional part of the experience and mojang has already created the means of turning off the music in the event players what to more quiet and secluded experience, and this can be used to your advantage.
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