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Dynamic Music and Ambient sounds

Execute

Level 24
xcqu
xcqu
Notable
What's your Minecraft Username?: xcqu
What's the title of your suggestion?: Dynamic Music and Ambient sounds

What's your suggestion?:
I'm unsure if this has already been suggested before but I would be greatly surprised if it hasn't. I propose the idea for a Dynamic soundtrack to begin when entering certain areas of the map if your minecraft music setting is turned on.

My main example of this feature in a scenario would be for players spawning into Plaza and slowly get hit with a certain soundtrack that acts as background noise, allowing for a calming entrance, elevating the social space and filling it with a level of comfort and warmth. Additionally, when walking past the school gate, a soundtrack reminiscent to Persona games soundtracks could play, and with more soundtracks being added in the future, it would allow for all of the school days to have a unique soundtrack that associates itself with it, becoming its own entity.

My other suggestion would be adding ambient sounds to the sewers and underground sections of the map, with dripping water and the sound of rats or trash echoing throughout the endless tunnels. This would allow for a completely different dynamic to the underground and add life to the once quiet and desolate plain. This addition would be similar to the already existing train station effect when inside of the station.

What all that being said, I believe that all areas of the map would benefit from an associated soundtrack that triggers when entering that designated area, in contrast with the minecraft biome or dimension specific dynamic music.

How will this benefit the server and community?:
Most if not all game titles include some sort of dynamic music soundtrack playing in the background, with minecraft being a prime example of such a feature being used effectively when entering certain biomes or dimensions, adding a comforting, eerie and nostalgic feeling to the entire experience. With a dedicated dynamic soundtrack, SchoolRP would solidify itself as its own entity, and allow for easy immersion into the world displayed from beyond the monitor, while adding atmospheric sound that both pleases and encourages the players to listen and enjoy the experience, rather than being greeted with footsteps on the stone walkway.

The original minecraft soundtrack being either an optional or integrated part of the SchoolRP soundtrack would allow for a dynamic experience while offering something new and exciting when exploring areas around the map, encouraging exploration and discovering all the in game soundtracks. Additionally, the soundtrack could be posted on the SchoolRP YouTube channel and allow players to listen to it outside of SRP if they take a keen interest in it. Finally, the feature would be a completely optional part of the experience and mojang has already created the means of turning off the music in the event players what to more quiet and secluded experience, and this can be used to your advantage.
 
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kustomzero

Level 159
UrAJinx
UrAJinx
Omega+
I like the soundtrack idea. Ambient sounds can be added on the player side using curseforge on their MC launcher or they could use the feather client which I highly recommend. You can find a bunch of recommended mods that don’t break the SRP rules here:
 

GoodbyeRanden

Level 23
GoodbyeRanden
GoodbyeRanden
Rich
-1 I feel there's no point considering how there are mods that help with that. On top of that you could use mods that act like a Spotify or music player
 

Execute

Level 24
xcqu
xcqu
Notable
Thread starter
-1 I feel there's no point considering how there are mods that help with that. On top of that you could use mods that act like a Spotify or music player
SRP could utilize those mods and create their own soundtrack that does the intended feature, and Spotify is already a thing on srp with blockify. However I get your point! I was strictly referring to having it as a base feature on the server with no external mods for players to download, and is accessible off the bat and built into the server.
 
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Execute

Level 24
xcqu
xcqu
Notable
Thread starter
+1

I know it's doable.
Pretty sure it's as easy as assigning parts of the map into minecraft biome chunks or just assigning areas into designated chunks and adding the dedicated music by either replacing the original chunk music or adding it alongside the existing one, plus I'm sure there's a plugin that'll allow for it to work alongside eachother.
 

findouticly

Level 60
findouticly
findouticly
Omega
Pretty sure it's as easy as assigning parts of the map into minecraft biome chunks or just assigning areas into designated chunks and adding the dedicated music by either replacing the original chunk music or adding it alongside the existing one, plus I'm sure there's a plugin that'll allow for it to work alongside eachother.

Yup
 

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