IGN: TheInnocentFool
DATE: 11/22/2023
WHAT YOU WANT TO SUGGEST OR MENTION:
There needs to be less of a need to "have big events" and more of a want to "integrate the community."
Most events are comprised of large, temporary, build changes that aim to get everyone in the server to join in. That isn't always necessarily the best. I think that smaller mini-events with builds that'll take someone barely 20 min to build but allow for something that really affects a sub-community would do wonders.
Examples:
- Small GangRP events. Whether it be for a single gang or multiple, small events with minimal, temporary, map altering builds to draw attention and interest to gangs in general would be beneficial. GangRP is dying. Player ran evens where it's just a little fight at powerplant isn't enough to draw in a new crowd. But displaying that each gang (with recognition) can put together and participate in completely custom events would be something that could draw people in.
- More beach events, whether it be "Spring Break!" or just some random "Trash Pickup" event could be fun. The beach has gotten a lot of renovations (ie: Pier), but it doesn't seem as though it's really used much anyway. Something to draw more people to the beach would be really awesome.
- Something more in the forest. I miss the Maze; it wasn't used much but it was cool. Maybe a cave with some fun parkour type thing and another "gem" to receive at the end (just like the mountain climb) could be something new to explore.
- Sewers still need updating. There were some sections of the sewers that were updated, but they were just built a bit. There's nothing actually going on in the sewers. Events such as "feral sewer rats" attacking KPD as they search for a murder or something could lead to a really cool event where the city needs to dig a hole in the street to access the sewers to get the Cop out and to the hospital.
HOW WILL THIS BENEFIT THE SERVER/COMMUNITY?:
More true player integration. Less "buy this, sell this" and more "do this, explore that." More roleplay opportunities that actually encourages player interaction in a meaningful way.
DATE: 11/22/2023
WHAT YOU WANT TO SUGGEST OR MENTION:
There needs to be less of a need to "have big events" and more of a want to "integrate the community."
Most events are comprised of large, temporary, build changes that aim to get everyone in the server to join in. That isn't always necessarily the best. I think that smaller mini-events with builds that'll take someone barely 20 min to build but allow for something that really affects a sub-community would do wonders.
Examples:
- Small GangRP events. Whether it be for a single gang or multiple, small events with minimal, temporary, map altering builds to draw attention and interest to gangs in general would be beneficial. GangRP is dying. Player ran evens where it's just a little fight at powerplant isn't enough to draw in a new crowd. But displaying that each gang (with recognition) can put together and participate in completely custom events would be something that could draw people in.
- More beach events, whether it be "Spring Break!" or just some random "Trash Pickup" event could be fun. The beach has gotten a lot of renovations (ie: Pier), but it doesn't seem as though it's really used much anyway. Something to draw more people to the beach would be really awesome.
- Something more in the forest. I miss the Maze; it wasn't used much but it was cool. Maybe a cave with some fun parkour type thing and another "gem" to receive at the end (just like the mountain climb) could be something new to explore.
- Sewers still need updating. There were some sections of the sewers that were updated, but they were just built a bit. There's nothing actually going on in the sewers. Events such as "feral sewer rats" attacking KPD as they search for a murder or something could lead to a really cool event where the city needs to dig a hole in the street to access the sewers to get the Cop out and to the hospital.
HOW WILL THIS BENEFIT THE SERVER/COMMUNITY?:
More true player integration. Less "buy this, sell this" and more "do this, explore that." More roleplay opportunities that actually encourages player interaction in a meaningful way.