IGN: Uncapitable
DATE: 01/17/2021 | 17 February 2021
WHAT YOU NEED TO SUGGEST OR MENTION: A change in the rolling (/roll) system;
- The current rolling system is pristine, though, I feel like changes could be made within this system; I feel like you should be able to roll a little higher (25+ to 75+) if you are for example using a weapon against said person who is just using their fists.
- I feel like it would be more fair if players who are using a weapon during a fight against one another whom is defenseless (weapon vs no weapon), be able to roll a little higher than said unarmed person. The reason as to why I think this would be more fair, is due to the fact that some weapons have a long range (Naginata, Katana, Spiked Bat etc.).
- I, myself, think that the current rolling system once again is perfect, the only thing I’m currently suggesting is the fact that players should be able to roll higher if they are using a weapon against a unarmed player. Of course, there will also need to be defined /rolls for one another who are using weapons against eachother;
ROLLING SUGGESTION:
[!] Weapon vs No Weapon (Unarmed):
> /roll 175 for the one who is carrying a weapon.
> /roll 150 (depending on age) for the one whom is unarmed.
[!] Weapon vs Weapon:
> Should be the same /roll(s); /roll 150.
—
- If this suggestion was to be implemented, it would give a somewhat more fair advantage for one another who is using a weapon against a unarmed one, this is more of a minor suggestion, but it’s worth giving it a chance due to the fact that weapons are not easy to be dodged, this would certainly make it more realistic and exciting.
——
Thank you for reading!
DATE: 01/17/2021 | 17 February 2021
WHAT YOU NEED TO SUGGEST OR MENTION: A change in the rolling (/roll) system;
- The current rolling system is pristine, though, I feel like changes could be made within this system; I feel like you should be able to roll a little higher (25+ to 75+) if you are for example using a weapon against said person who is just using their fists.
- I feel like it would be more fair if players who are using a weapon during a fight against one another whom is defenseless (weapon vs no weapon), be able to roll a little higher than said unarmed person. The reason as to why I think this would be more fair, is due to the fact that some weapons have a long range (Naginata, Katana, Spiked Bat etc.).
- I, myself, think that the current rolling system once again is perfect, the only thing I’m currently suggesting is the fact that players should be able to roll higher if they are using a weapon against a unarmed player. Of course, there will also need to be defined /rolls for one another who are using weapons against eachother;
ROLLING SUGGESTION:
[!] Weapon vs No Weapon (Unarmed):
> /roll 175 for the one who is carrying a weapon.
> /roll 150 (depending on age) for the one whom is unarmed.
[!] Weapon vs Weapon:
> Should be the same /roll(s); /roll 150.
—
- If this suggestion was to be implemented, it would give a somewhat more fair advantage for one another who is using a weapon against a unarmed one, this is more of a minor suggestion, but it’s worth giving it a chance due to the fact that weapons are not easy to be dodged, this would certainly make it more realistic and exciting.
——
Thank you for reading!
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