yeeter
Level 0
IGN: yeeter_
DATE: July 20, 2022
WHAT YOU WANT TO SUGGEST OR MENTION: Remove having to approach people if your weapon automatically has more range than theirs, or if your weapon is the same range as theirs, same for fists if you are both unarmed.
HOW WILL THIS BENEFIT THE SERVER/COMMUNITY?: 6.6 If you are outside of another player’s range (all ranges are listed in the Weapon Profiles for weapons and players), you must use /roll to get within their range. This is not an initiative of combat. To possibly remove this rule and change it to only if someone out ranges you with their weapon, you have to action to approach and that if you out range someone with your weapon, you don’t have to action to approach. I feel like this will dramatically benefit the server’s community due to how unfair and unrealistic this is, For an example, if an attacker had a Katana (3 block range) and the defender had a Katana as well, (3 block range) The attacker has major assault perms and goes to attack the defender, they’d have to do (/me approaches an win the roll) to use their weapon’s range against the defender. If they win the roll, the defender can simply just (/me stab) carotid or anywhere they want, wouldn’t this make it look like the defender is actually the attacker as they are actually stabbing first?
When it comes to weapons that are the same range, like also a Attacker Spiked bat (3 block range now) and another Spiked bat (3 block range) The attacker always is going to have to roll to approach to use their weapons range and then The defender can simply just do /me hits the bat towards their head knocking them out cold. From what I see and can tell after gangrping for a good amount of years, No one will want to use their weapons if someone has exactly the same range as them, because the attacker has to approach and the defender can just swing first, if the attacker fails to win the roll to approach to use their range, the defender either can just do /me runs or /me approaches as well, then the attacker can just do /me stabs or hits head depending on what their weapons are. I don’t see how that's fair when it’s about weapons that are in the same range, it makes the defender have to be able to hit first which makes them seem more like an attacker, I understand some people might be like “oh the attacker is still the attacker because he’s initiating combat!” yeah but all he did was approach with the intention of using that weapon, but thats going to give majors or minors towards the defender for them to simply stab them or knock them out depending on the weapon. Imagine both opponents just failing the roll to approach one another, people are going to be wanting to lose that roll to approach because they want to be able to action first with their weapon instead of approaching first, I’d want someone to approach me so I can actually use my weapon first, I don’t want to roll to approach them so they can just hit me first, I rather lose that roll to approach and let them try to approach me.
Now let's talk about a longer ranged weapon vs a shorter ranged weapon. Katana attacker (3 block range) vs Pocket knife (1 block range) The katana would have to action to approach the pocket knife using the 3 block range and win the roll, but regardless if they win or lose the roll to approach, the pocket knife is always able to approach the katana, then katana /me stabs wins the roll or lose, the pocket knife can do /me stabs wins the roll or lose as well. The only advantage I see here is the Katana approaching and winning the roll first, then the pocket knife failing its attempts to approach the katana which gives the Katana an action to stab. I still feel like if it is a weapon that outranges another weapon, the longer ranged weapon shouldn’t have to roll to approach to attack, it just makes no sense and ruins the advantage of having a longer ranged weapon seeing as the shorter ranged weapon can simply just approach right after approaching with a longer ranged weapon, I personally don’t see it fair and that there would be no point of purchasing longer ranged weapons with more yen if they don’t even help out as much as expected. I’ve also seen that not many people have been following this rule regardless, as people have been ignoring it and probably don’t agree with it, all I’ve been hearing of and seeing was that people are running up and stabbing one another, unless its a longer ranged weapon vs a shorter ranged weapon, then all I would see is that the shorter ranged weapon would be the only one having to approach while the longer ranged weapon can use the range to its advantage and stab which makes more sentence and you’d have that great feeling of having the advantage of longer range and not having to roll to approach to use your weapons range. A lot of people haven’t been following the rule, so the majority of activities in most gangs discord channels would be voided as well.
The worst part is attempting to kill a cop, I am ok with the new rules but the fact how you still have to action to approach them, You can have any weapon you’d like, from a 1 block range weapon to a naginata 4 block range weapon, do /me approaches a cop and win or lose the roll? You are still going to get /me shot or tased, not only that but it’s a good chance you will lose that roll because cops also do /roll 200 and the max a player can do is /roll 150, this is also making cops super over powered and the only way to kill a cop is by at least having 4+ people for honors. Theres no such thing as having the jump on anyone at all cops or not because even if you out range you gotta action to approach to use your weapons range which makes no sense because I could simply just stand at my weapons range and I am fine. I would like to see if this rule can get removed or not, because I don’t think many people would agree with that rule as I see and hear no one has been following it at all and I’ve talked with others and none of them agree with it, since not many others have been following this rule, I have come to a conclusion if that this rule starts to get enforced more during gang rp situations, It will possibly bring down gangrp more than it already has since not many people already agree with the new KPS rule, which me personally I don’t mind but I feel like more people would want the 6.6 rule taken down more than the brand new KPS rule.
DATE: July 20, 2022
WHAT YOU WANT TO SUGGEST OR MENTION: Remove having to approach people if your weapon automatically has more range than theirs, or if your weapon is the same range as theirs, same for fists if you are both unarmed.
HOW WILL THIS BENEFIT THE SERVER/COMMUNITY?: 6.6 If you are outside of another player’s range (all ranges are listed in the Weapon Profiles for weapons and players), you must use /roll to get within their range. This is not an initiative of combat. To possibly remove this rule and change it to only if someone out ranges you with their weapon, you have to action to approach and that if you out range someone with your weapon, you don’t have to action to approach. I feel like this will dramatically benefit the server’s community due to how unfair and unrealistic this is, For an example, if an attacker had a Katana (3 block range) and the defender had a Katana as well, (3 block range) The attacker has major assault perms and goes to attack the defender, they’d have to do (/me approaches an win the roll) to use their weapon’s range against the defender. If they win the roll, the defender can simply just (/me stab) carotid or anywhere they want, wouldn’t this make it look like the defender is actually the attacker as they are actually stabbing first?
When it comes to weapons that are the same range, like also a Attacker Spiked bat (3 block range now) and another Spiked bat (3 block range) The attacker always is going to have to roll to approach to use their weapons range and then The defender can simply just do /me hits the bat towards their head knocking them out cold. From what I see and can tell after gangrping for a good amount of years, No one will want to use their weapons if someone has exactly the same range as them, because the attacker has to approach and the defender can just swing first, if the attacker fails to win the roll to approach to use their range, the defender either can just do /me runs or /me approaches as well, then the attacker can just do /me stabs or hits head depending on what their weapons are. I don’t see how that's fair when it’s about weapons that are in the same range, it makes the defender have to be able to hit first which makes them seem more like an attacker, I understand some people might be like “oh the attacker is still the attacker because he’s initiating combat!” yeah but all he did was approach with the intention of using that weapon, but thats going to give majors or minors towards the defender for them to simply stab them or knock them out depending on the weapon. Imagine both opponents just failing the roll to approach one another, people are going to be wanting to lose that roll to approach because they want to be able to action first with their weapon instead of approaching first, I’d want someone to approach me so I can actually use my weapon first, I don’t want to roll to approach them so they can just hit me first, I rather lose that roll to approach and let them try to approach me.
Now let's talk about a longer ranged weapon vs a shorter ranged weapon. Katana attacker (3 block range) vs Pocket knife (1 block range) The katana would have to action to approach the pocket knife using the 3 block range and win the roll, but regardless if they win or lose the roll to approach, the pocket knife is always able to approach the katana, then katana /me stabs wins the roll or lose, the pocket knife can do /me stabs wins the roll or lose as well. The only advantage I see here is the Katana approaching and winning the roll first, then the pocket knife failing its attempts to approach the katana which gives the Katana an action to stab. I still feel like if it is a weapon that outranges another weapon, the longer ranged weapon shouldn’t have to roll to approach to attack, it just makes no sense and ruins the advantage of having a longer ranged weapon seeing as the shorter ranged weapon can simply just approach right after approaching with a longer ranged weapon, I personally don’t see it fair and that there would be no point of purchasing longer ranged weapons with more yen if they don’t even help out as much as expected. I’ve also seen that not many people have been following this rule regardless, as people have been ignoring it and probably don’t agree with it, all I’ve been hearing of and seeing was that people are running up and stabbing one another, unless its a longer ranged weapon vs a shorter ranged weapon, then all I would see is that the shorter ranged weapon would be the only one having to approach while the longer ranged weapon can use the range to its advantage and stab which makes more sentence and you’d have that great feeling of having the advantage of longer range and not having to roll to approach to use your weapons range. A lot of people haven’t been following the rule, so the majority of activities in most gangs discord channels would be voided as well.
The worst part is attempting to kill a cop, I am ok with the new rules but the fact how you still have to action to approach them, You can have any weapon you’d like, from a 1 block range weapon to a naginata 4 block range weapon, do /me approaches a cop and win or lose the roll? You are still going to get /me shot or tased, not only that but it’s a good chance you will lose that roll because cops also do /roll 200 and the max a player can do is /roll 150, this is also making cops super over powered and the only way to kill a cop is by at least having 4+ people for honors. Theres no such thing as having the jump on anyone at all cops or not because even if you out range you gotta action to approach to use your weapons range which makes no sense because I could simply just stand at my weapons range and I am fine. I would like to see if this rule can get removed or not, because I don’t think many people would agree with that rule as I see and hear no one has been following it at all and I’ve talked with others and none of them agree with it, since not many others have been following this rule, I have come to a conclusion if that this rule starts to get enforced more during gang rp situations, It will possibly bring down gangrp more than it already has since not many people already agree with the new KPS rule, which me personally I don’t mind but I feel like more people would want the 6.6 rule taken down more than the brand new KPS rule.
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