Cencres
Level 11
IGN: cencres
DATE: 02/08
WHAT YOU WANT TO SUGGEST OR MENTION:
Event team should be able to use /event and /eventradius.
As someone who's been on the event team for...three years? I've never understood why we haven't been able to use the /event command(s). It's been brought up a few times, but always shut down. This would be an easy thing to do to my knowledge, simply adding permissions to a command. If the /event permission was ever misused or abused, I would think that it'd just be dealt with the same way a staff member if they abused their own various permissions? I believe event team had access to /ita, but it was taken away. (I don't know why)
Flash Events
This suggestion mostly affects flash events. Event team ran flash events where the only responsibility is of the event-team member. To me, as someone who has done these events before, it'd be much easier and make much more sense if event team were able to actually start & finish these flash events themselves. If you haven't been present during a flash event, or haven't ran one, you might not know how many /event or /itas goes into these events. With these events accumulating a lot of people usually surrounding by that one player who's doing the event, multiple /events are necessary. Some may argue that getting a staff member is an easy fix to this. To me, planning a flash event with a staff member or sending them /events defeats the purpose of event-team ran flash events, or even the team as a whole. If you've ran a flash event before, you'd know that making sure the staff member understands when to send the /events, having to communicate with the people at the /event, and run your own actions for the flash event isn't ideal at all. I've been discouraged to do flash events for this reason.
Main Events
Most event team coordinators have been staff, and even when they haven't it's just been worse in terms of the panic that takes place at main events. It's stressful enough to get /events out, but the coordinator is also the one communicating with staff during these events and handling everything that normal event team members can't do. I feel like it'd be easier if event team members were able to be assigned /events to do, to ease the stress on the event team coordinator. It makes sense this way, because it's the event team members who make these /events, understand the timing for these /events, and are usually easily accessible for the coordinator to command. (In VCs during main events.) Especially in events in the event server, where the whole server becomes the coordinators responsibility.
HOW WILL THIS BENEFIT THE SERVER/COMMUNITY?:
More flash event activity on the server. As mentioned before, flash events became a prime responsibility of event team, that somewhat goes along with event zones. The job of flash events is to quite literally interact with the community on the server, and can involve anyone that is simply online at that time. (Rewarding active players.) While we can do flash events currently, I explained above that it's tough to do these consistently when you don't have access to the /event command. I wouldn't be surprised if other event team members were in the same boat as me in terms of motivation when it comes to these flash events.
DATE: 02/08
WHAT YOU WANT TO SUGGEST OR MENTION:
Event team should be able to use /event and /eventradius.
As someone who's been on the event team for...three years? I've never understood why we haven't been able to use the /event command(s). It's been brought up a few times, but always shut down. This would be an easy thing to do to my knowledge, simply adding permissions to a command. If the /event permission was ever misused or abused, I would think that it'd just be dealt with the same way a staff member if they abused their own various permissions? I believe event team had access to /ita, but it was taken away. (I don't know why)
Flash Events
This suggestion mostly affects flash events. Event team ran flash events where the only responsibility is of the event-team member. To me, as someone who has done these events before, it'd be much easier and make much more sense if event team were able to actually start & finish these flash events themselves. If you haven't been present during a flash event, or haven't ran one, you might not know how many /event or /itas goes into these events. With these events accumulating a lot of people usually surrounding by that one player who's doing the event, multiple /events are necessary. Some may argue that getting a staff member is an easy fix to this. To me, planning a flash event with a staff member or sending them /events defeats the purpose of event-team ran flash events, or even the team as a whole. If you've ran a flash event before, you'd know that making sure the staff member understands when to send the /events, having to communicate with the people at the /event, and run your own actions for the flash event isn't ideal at all. I've been discouraged to do flash events for this reason.
Main Events
Most event team coordinators have been staff, and even when they haven't it's just been worse in terms of the panic that takes place at main events. It's stressful enough to get /events out, but the coordinator is also the one communicating with staff during these events and handling everything that normal event team members can't do. I feel like it'd be easier if event team members were able to be assigned /events to do, to ease the stress on the event team coordinator. It makes sense this way, because it's the event team members who make these /events, understand the timing for these /events, and are usually easily accessible for the coordinator to command. (In VCs during main events.) Especially in events in the event server, where the whole server becomes the coordinators responsibility.
HOW WILL THIS BENEFIT THE SERVER/COMMUNITY?:
More flash event activity on the server. As mentioned before, flash events became a prime responsibility of event team, that somewhat goes along with event zones. The job of flash events is to quite literally interact with the community on the server, and can involve anyone that is simply online at that time. (Rewarding active players.) While we can do flash events currently, I explained above that it's tough to do these consistently when you don't have access to the /event command. I wouldn't be surprised if other event team members were in the same boat as me in terms of motivation when it comes to these flash events.