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Bring back KPS ...but better

Winters

Level 18
What's your Minecraft Username?: 54_BlackStar
What's the title of your suggestion?: Bring back KPS

What's your suggestion?:
My suggestion is to bring back KPS.

Now, I am not suggesting to bring back the old KPS system, or old majors, but have some ability to murder in SRP.

For example, if somebody majors you twice, or kills your friend,

Maybe even nerf KPS (Ia. They can't be passed to other players, so characters have to handle their own problems, but allow for vendettas IF a family member / gang member is murdered.)

Vendettas were one of my favorite part of old SRP, as well as the fear of losing one of my favorite OCs

How will this benefit the server and community?:
I understand why the permissions system was changed originally, it was super gorey and disgusting. I remember how sickening some players' actions were, but I feel like we went from 100 to 0.

Nobody is really scared of gangs anymore, what is there to be scared of? Imagine this scenario:
Oh! I pissed off a dangerous Yakuza, I sure hope they don't break my leg!
or
Oh! I pissed off a dangerous Yakuza that has killed hundreds of people, I can't wait for my stabbing that I won't even be at risk of dying from.

That's not realistic, nor is it scary OOCLY, it may be a little scary ICLY, but old GangRP had that feeling of anxiety when you got surrounded, or when you saw people with blackouts and masks chasing you, and that feeling was lost over time, as the chances of you losing your character grew lower and lower. And that issue was caused by the removal of KPS. Gangs aren't scary.
Repeating myself, before the KPS consent update, people had REASONS to be afraid of gangs on SRP, and reasons to not mess with people they didn't want to mess with, and a genuine feeling of fear when they saw people pulling up with Balis and weapons, but now, fights feel like watching fight scenes in kids' shows, where the producers give every character a lethal weapon, but nobody actually gets killed by the trained assassins with lethal weapons.

There is still stabbing, but that's all it is. You get skewered, can go to the hospital, nobody can force you to bleed out, and you'll be fine in a bit.

My point is, with the removal of KPS years ago, GangRP lost its old charm, and one of SRP's most fun components feels almost dull. Now, dangerous syndicates armed with deadly weapons, with lore that makes them seem more evil than the cartels, just issue beatings and maybe, if the person is unlucky enough, they get poked with one of those weapons, which are meant to kill, waltz their ass to the hospital, and all's well after a few OOC days.

Also, with the loss of KPS, police officers become more of a nuisance than a fun component of CrimeRP. I miss the days where, when somebody ratted you out to the KPD, you would hunt them down, and actually do something. Now, you just poke them, and they cry a bit, get a band-aid for their booboo, and are just fine, or need crutches for a bit.

I also miss when we could actually do stuff to police officers. Now, when an arrest of your buddy happens, you don't get to hunt that officer down, and kill them. That was one of the things that made the old Police vs gang conflicts fun. People on both side had equal powers. Police could lock the gangrpers up, and the gangrpers could get their revenge on the officers. It seemed way more realistic.

Of course, perm-baiting was a huge problem back then (and is still a minor problem now), but with heavily modified versions of KPS balancing, I believe that KPS could actually be a good feature if readded, with stricter rules.
 
I don’t know what to think of this.

One thing I have to agree with, lack of fear when gangs are after you is bad.

However, I believe only VG’s and BMD’s should have option to kill your character if you;
- killed a part of their group/friend/family member
- majored them twice
To balance this, there needs to be STRONG IC motive. To make sure this is an actual beef.

Even though, even this is not a perfect solution, so I don’t know. Something needs to be done about it regardless!

+1/-1
 
I don’t know what to think of this.

One thing I have to agree with, lack of fear when gangs are after you is bad.

However, I believe only VG’s and BMD’s should have option to kill your character if you;
- killed a part of their group/friend/family member
- majored them twice
To balance this, there needs to be STRONG IC motive. To make sure this is an actual beef.

Even though, even this is not a perfect solution, so I don’t know. Something needs to be done about it regardless!

+1/-1
Honestly, anybody should be able to get KPS on another character, with a very good IC reason. Ratting to the police, gang spies, >2x majors on one char OR stabbing once, etc, could be considered KPS motives, (Definitely not like in 2022, where you could trap somebody in your apartment, then gut them when they try to break out)
 
-1

People on SRP are known to act without any IC motive or very little of it when it comes to perms, plus it's not impossible to kill a character it just is difficult to gain thru IC means unless it was given OOCly. The goal of gangrp is ROLEPLAY bc this is a ROLEPLAY server, not killing players characters.
 
-1
> The goal of gangrp is ROLEPLAY, thanks.
This a thousand times over, this.

Not to mention I see so much KPS handed out lately that I dont really think saying its hard to get is a fair statement anymore!
 
-1
No, I want to completely eliminate killing and even permanent damage if I can.
 
-1
I feel like this would be abused and cause a lot of drama... KPS is something that should not be taken lightly as you are killing somebody's character. If you wish to RP being a murderer, perhaps just make it a backstory thing and/or ask for KPS perms from people if you wish for your character to enact it in Karakura :O
 
-1
I feel like this would be abused and cause a lot of drama... KPS is something that should not be taken lightly as you are killing somebody's character. If you wish to RP being a murderer, perhaps just make it a backstory thing and/or ask for KPS perms from people if you wish for your character to enact it in Karakura :O
You're giving me a dumbed-down explanation on something I experienced firsthand for over 3 years before you even started playing. The drama brought was because of people who were consistent FRPers at the time, and who already break other rules. And the point of KPS isn't roleplaying as an insane murderer, it is to bring back a lost aspect of gangrp and to bring back an old feeling of the server that most newer players haven't experienced.

The idea of KPS is to bring back a fear-factor to official gangs, and allow for more violent gang vs gang, gang vs police, or realistic scenarios involving conflict and their rapid escalation, as well as to add vendettas back to the server, not to have Jeffrey Dahmer v2 on srp.
 
-1
> The goal of gangrp is ROLEPLAY, thanks.
This a thousand times over, this.

Not to mention I see so much KPS handed out lately that I dont really think saying its hard to get is a fair statement anymore!
KPS is handed out by either people who are tired of their characters, or because somebody was given something icly or oocly, not for any of the reasons I specified. Read the original post, and stop pipebacking other people's opinions.
 
1+ i want something to fear about i have years of lore on some characters and they hadn't died its like gang rpers were given plot armor.
 
You're giving me a dumbed-down explanation on something I experienced firsthand for over 3 years before you even started playing. The drama brought was because of people who were consistent FRPers at the time, and who already break other rules. And the point of KPS isn't roleplaying as an insane murderer, it is to bring back a lost aspect of gangrp and to bring back an old feeling of the server that most newer players haven't experienced.

The idea of KPS is to bring back a fear-factor to official gangs, and allow for more violent gang vs gang, gang vs police, or realistic scenarios involving conflict and their rapid escalation, as well as to add vendettas back to the server, not to have Jeffrey Dahmer v2 on srp.
No need to be rude about it gangalang :sob:
Just because you were playing the block game before me it doesn't discredit my take on it
 
No need to be rude about it gangalang :sob:
Just because you were playing the block game before me it doesn't discredit my take on it
That's not a take, that's just a bad explanation of what barely ever happened when KPS were way less restricted.
 
I've made similar explanations before, I've seen my friend's mental illness worsen because their character was killed in a brutal, 18+ bloody way after accidentally giving someone a kps, you have to understand, not everyone on this server likes gangrp, my good friends and I don't want the characters we've invested a lot of energy (more than 2 years) in to be killed or even seriously injured, we never get involved in gangrp, we don't want to be affected in return.
I wish aggravated assault would also have to be authorized unless both parties were in gangs.
 

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