I'll write a lengthy response to this suggestion, as I do with almost every GangRP change suggestion thread, and to be honest, it's quite pointless for people to start these kinds of threads. SRP would NEVER force someone to participate in a specific sort of roleplay, and the regulations you're proposing mostly push others to participate in a specific type of RP. Furthermore, GangRP will not be improved merely by enforcing regulations; the ONLY issue with GangRP is the community, as I'll discuss further below. Furthermore, restricting the server to exclusively adult roles will cripple the entire community because obtaining an adult rank is quite difficult given that the server is SCHOOL RP. At that point, literally, NO ONE is going to buy a Katana. What's the sense of having it if it's inaccessible to the community? Before I get into the major point, I'd like to point out that I actively GangRP and deal with many of the types of individuals you complain about; hell, I've even been that type of GangRP'er. I've been involved in practically every area of GangRP, so I think I know what I'm talking about.
(Unless you can convince me otherwise)
I would like to start by saying some of your points are valid and I could see a change in there, the permission system isn't all that bad. I assume Minobu expected people to use these perms through roleplay means and not abuse how they gained, but, it's hard to control a community. So, I believe a change in this is plausible.
Now, moving forward to your first paragraph 'AGE REQUIREMENTS FOR WEAPONS AND ITEM PERMISSION REQUESTS'
As I already stated, earning an adult rank on SRP is practically impossible without the correct time. 6-9+ months through the college system, or abandoning GangRP for 4 months to obtain an adult rank through legitimate employment. Both of these are extremely lengthy, and all of this to simply acquire a Katana is truly silly; but, I believe you can provide a counter-reason, and I am eager to hear it. Moving on, I understand your concerns; knocking someone out and then losing an eye is completely unrealistic, especially if the person is a stranger. However, imposing limits will not prevent this; what will prevent it is how GangRP'ers think. "Oh, some random person beefed my friend and severely beaten him; well, we'll beat him back after school." or "The stupid fucking gang members beat the shit outa my friend, im getting payback tomorrow. Get your weapons ready" There are different scenarios and I believe Minobu added these permissions because it's realistic depending on how you roleplay it. So, this means that GangRP'ers need to change their mindsets to fix GangRP - Not add limitations.
Next, let's talk about your second paragraph 'REASON TO KILL DO-OVER'
There's nothing to talk about, you're right. I agree. Gang members need to think ICly about why they would do this, some basketball guy beat your ass, get over it. Stabbing him isn't going to do anything.
I will now give my opinion on your 'RANTING:'
I genuinely do understand. I'm friends with characters I've killed, and I've heard every side of the story. I've had regrets over decisions I made during GangRP and elsewhere. I realize how upsetting it is to lose a character, especially one that has been under development for months or years for a stab carotid death. I understand everything, and I believe your concerns are quite reasonable. I'm not going to say you're wrong because you're not. However, I believe that the best approach to fix this is to manage GangRP'ers' mindsets by showing them the actual GangRP way. By expressing to them that roleplaying things out is superior. If YOU want to see a change, you must initiate it. As I already stated, rules will not change how GangRP'ers operate - Erehn and I are attempting to make Kanto into that type of gang, and things are going well (self promo :)
I believe this is all I must mention, I won't be offended if you still disagree with me, and I'm still happy to continue discussing it with you, I'm passionate about the way to change GangRP as you can tell, lol. I will now write my conclusion
TO CONCLUDE
To summarize this thread response, your concerns and reasonings are quite valid; I agree, as do many others. However, in my opinion, the technique to change this is entirely incorrect. I feel GangRP'ers must take action to better attempt to roleplay things out rather than being murderous hobos with no motive. The first approach is to band together and demonstrate to GangRP'ers that roleplaying things out is more efficient and preferred by staff. After months of hard effort and being refused, I've come to believe all I've said. "Oh well, we're good at killing and we're not toxic, so we'll get verified, right, Minobu?" I used to think. But, no, that isn't what it takes for your hard effort to pay off. You must accept the roleplay and demonstrate to others that you are a model gang. Show others what it takes.